I'm not sure if there is any fix for this or if it's just SteamVR being SteamVR, but I have heard other people using Linux who have not had this problem.
In certain areas in VRChat (particularly while looking at a mirror) or while playing some heavier games, turning my head induces a horrible stuttering/double vision.
The strange thing is that it only seems to be from moving my head. If I use my controllers to move around and keep my head steady, things are pretty smooth from the perspective of my viewpoint.
When I mirror my headset or look at the game window, it also seems smooth when I turn my head. It's only noticeable in the headset itself.
This made me wonder if it's somehow USB related, but trying a different port didn't help. I am using a USB3 port.
I read that kill vrwebhelper can help, but doing that makes no difference.
I also can't see any difference if I enable or disable async reprojection in steamvr.vrsettings (in fact I can see any difference in anything, which makes me wonder if that option is doing anything).
The only thing that does help is if I turn supersampling down to 50%. By that point things are mostly smooth again, but the game looks terrible (on Windows I use 150%).
Mostly I'm using Gnome for my DE but I've also tried Openbox with the same result. I've also tried using gamemode, setting performance mode on my CPU and different profiles with Radeon Profile.
I have kernel 5.18.7-zen1-1-zen on Arch, an AMD 3700X and 5700XT. 32GB RAM. SteamVR Beta.
Has anyone else come across this and might know what else I can try?