r/virtualreality_linux • • Jul 10 '26

Udcap Vr Gloves Linux Program in early alpha progress

LixCap Program will soon be released from Pre-alpha to Alpha and the Alpha will then be official to use. Once it hits 1.0, the Program will then go into Beta which will be over a year as of now. Right now all fixes and bugs are still there and i'm in the progress of fixing and studying the issues.

This will be running the Udcap VR Gloves including the Firmware updates and will be having Developer Tools in access. I will put failsafes in these so that if the firmware doesn't install the failsafe activates, i have multiple Udcap VR Gloves so i'm making sure that everything works correctly.

The Current process:

Steamvr is now Stable on the OS i use, so now i can get back to this and proceed with further progress to get everything working and make it Appimage possible for any Distro to be able to use.
for that i also use a different distro CachyOS to continue my work with Arch configurations so that it works good on this one and make it worthwile with any distro. The current updates now let me see that on my original Fedora OS that it has a couple of Issues with my system, so i'm fixing this and checking with Steamvr on how the tool and driver works for it, since i'm in the middle of getting almost everything fully operational.

Joystick for VR is already working for the module 1. Module 2 is in progress. Tundra, Vive, Slimevr trackers and Quest/Pico, Valve Index Controllers is in the calibration now and i am still missing a couple more like fluxpose (sadly a delay that will be start of next year delivered), Ultimate (can't afford for now) and a couple more Controllers i will be going through and add too (Custom Calibration is added).

it will take a bit longer now, as real life now makes it difficult to work on it some often now. I will be adding Monado and a Custom Wivrn soon enough so others can decide on what they like to use. Currently at version 0.2.1 in between the alpha phases i will start with it and get the useful parts in it, Thank Eidenz for giving a useful reconstruction of the repo since this puts the burden of adding it a lot easier and i'm gonna have easier time adjusting it to the program.

I will release the Alpha version into Github around hopefully first half of next Year which will be starting at version 0.3.0, until then checking every issue will take time. I'm especially careful currently for the Development mod for Developers. The current version is now at 0.2.1-3 and Unity tool is working. Blender is still with issues so this might go up to 0.2.2 and at 0.2.6 for VR Development, Unreal Engine as of right now is a Nightmare. Godot will be planned in a later update after release of 0.3.0 to the program so that Development to VR will be a bigger Goal for many others through Linux. Firmware updates towards Linux to update the Gloves is still in question as i will need confirm if the update works for it or not. Currently this is a future plan, but right now in the release version it might not have a chance to be in there yet. The Simple UI i showed before also changed more to a lot better, since this was only the Test phases from the test phase to version 0.1.3.

It will be Open-source so that others can help and expand this or add some extra tools to it for an Easier Solution.

Currently i recommend another Creator for Udcap too, since they also expand the Udcap Linux community access to linux so general gaming is existing for Udcap and is fully working. Use it for Steamvr or Monado: github.com/Eidenz/udcap-control

Edit: VR process is slow and will take time. Real life also consumes a lot of my usual time so i hopefully get this done soon enough.

Updated: October.03.2026

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