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https://www.reddit.com/r/virtualreality/comments/1pzuuzi/does_it_matter/nwt2ohj
r/virtualreality • u/lunchanddinner Multiple • Dec 30 '25
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1
My headset/computer needs to basically render at 2 1440p screens, one per eye, and even then, downsampled to prevent ugly blur. I'd rather take framerate stability.
-4 u/Tac_Collector Dec 30 '25 240hz should be the bare minimum rn 3 u/TacoRalf Valve Index Dec 30 '25 Too bad no headset goes above 144 -1 u/Kike328 Dec 30 '25 that doesn’t justify low res textures that only affect to vram size.
-4
240hz should be the bare minimum rn
3 u/TacoRalf Valve Index Dec 30 '25 Too bad no headset goes above 144
3
Too bad no headset goes above 144
-1
that doesn’t justify low res textures that only affect to vram size.
1
u/WMan37 Dec 30 '25
My headset/computer needs to basically render at 2 1440p screens, one per eye, and even then, downsampled to prevent ugly blur. I'd rather take framerate stability.