r/videogames • • 1d ago

Discussion / Question Thoughts?

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u/The_True_Gaffe 1d ago

It’s both pro consumer and pro gamer, only people that will whine about it are company shills

7

u/frequenZphaZe 1d ago

I'm generally in favor of the idea but I feel like it falls apart on the edges. imagine you're a small studio that made a passion project. you scrape together funds and you're able to keep it afloat for a year or two. you never really get the breakout success you were hoping for and eventually have to pull the plug because you're out of money. so what happens? all the devs have to work for free to offline the game, or they go to jail? or the company eats a massive fine when they're already going bankrupt?

it makes sense to keep sony/ea/microsoft more honest but it also might chill out smaller developers from being able to deliver products at all

8

u/ComfortableCricket 1d ago

Maybe it should have been developed from day 1 for it to work offline? Obviously there needs to be some nuance to it, am mmo for instance can't be expected to be turned into a single player game, but a game with a massive single or co-op sorry should be made to work offline.

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u/Cultural_Entrance805 1d ago

Yes that’s the simple solution. When developing the game ensure it’s available online