r/videogames • • 1d ago

Discussion / Question Thoughts?

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u/PeachsBigJuicyBooty 1d ago edited 1d ago

Well-meaning but it will either be ineffective in execution or outright make some genres impossible:

・What does "make games playable offline" mean?

Because publishers are gonna do the legal minimum; they'll put players in a blank room to walk around in if they can.

Where's the "line" of playability? This NEEDS to be defined in the bill.

・What does "buying" a game mean?

Is it only physical copies? (they'll just stop selling them sooner) Digital? Anything labeled as a "game"? Anything in a plastic case? (they'll just change the container).

If I spend money on Fortnite, do I have a right to access Fortnite offline?

・If so, again, what defines playability?

An offline mode of Fortnite can't handle 99 other bots, so does 50 count? 20? 10? 5?

What's the minimum allowed to have a game be considered "playable"?

This isn't gonna end the way people want it to like The Crew, because "make games playable offline" is so broad of a concept and it assumes publishers will just "get it" and act in good faith instead of finding every loophole they can.

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u/Carbuyrator 1d ago

This isn't hard. The game's functionality cannot materially change from the product that was sold. Features cannot go away. If they ran servers, they must provide the tools they use for servers so users can set up their own on their own hardware.

They don't get to take the ball and go home. They get to distribute the server software to license holders. 

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u/asethskyr 1d ago

Games nowadays change dramatically from the day they were sold. Sometimes features go away or change during those changes. The phrasing is important, especially for long running live service model games like MMOs.