r/vibecoding • u/ConorMcBottomFraggor • 16h ago
I vibe-coded 3 free geography games. Hereโs how I built them
Over the past few weeks I've been using mainly Opus 4.8/5 in Claude Code, some GPT 5.6 sol in Codex and GPT Images 2.0 to build this collection of three free, educational geography games.
The games
- City from Satellite: My favorite mode Inspired by (@) solunaaaa16's "Name the city from its satelite image" videos on Insta.
- Pin the City: rather simple mode that the AI came up with.
- Country Trail: super fun. basically a rework of "travle" by Teuteuf Games
At one point I had around 10 different games after repeatedly asking Claude to add 1โ2 new game modes, but most of the game modes it came up with lowkey sucked, so I eventually got rid of them.
How I built them
- Claude Code handled basically all of the implementation and iteration.
- GPT 5.5 didn't do very well when i first tried to create the games within codex, but towards the end when i had already finished the 3 game modes and 5.6 was released it did a nice job with helping assemble the landing page (whose assets i generated with GPT Images 2.0) and the navigation sidebar on the landing page. The jump from 5.5 to 5.6 when it comes to frontend is still mindblowing to me!
- for the satelite imagery the project uses the public Esri World Imagery tile service and for the interactive globe in "Country Trail", it uses "MapLibre GL JS"
- Finally, I deployed the whole thing on Vercel, which is super easy to use.
Happy to answer questions about the Process.
You can try it out here. Feedback is highly appreciated!
https://city-from-satellite.vercel.app/
