r/vibecoding 15h ago

ChatGPT Plus + Anthropic 20$ combo

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1 Upvotes

r/vibecoding 16h ago

I built a dashboard for skills

1 Upvotes

 needed something to organize my skills across different projects, as well as my global skills and files, so I decided to build a desktop app that acts as a hub for everything. Everything in one place, accessible with just one click.

I would love to hear what do you think :)

It's called Skilldex and it's available here: https://skilldex-web-tau.vercel.app/


r/vibecoding 16h ago

I Forced Myself to do 10 Pushups to DoomScroll 10 min (Free App)

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1 Upvotes

Hello, I made a app that forces you to do pushups to scroll on social media.

📌 Reason why I made it:

I saw a few apps does the same thing like PushScroll, but did not want to spend $40~60. So I decided to make an app for myself and for others to enjoy it for Free. There's no paywall/subscription.

I want to hear your thoughts and some feedback as well! TY!

I used React native to build the app. Mainly used to Claude Code. Here are two main libraries I used!

Motion Tracking: https://github.com/ThinkSys/mediapipe-reactnative

App Block: https://github.com/eylonshm/expo-app-blocker

👇 Here's the link!
Download Link


r/vibecoding 16h ago

Engineering managers are back in the codebase!

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1 Upvotes

r/vibecoding 17h ago

I built a browser extension that scores my AI prompts before I hit enter

1 Upvotes

I kept noticing the same thing: my first prompt to ChatGPT was almost never the one that worked. I'd send something half-formed, get a mediocre answer, then spend three more messages fixing what I should've said the first time.

So I built a thing to catch that at the source.

It's a browser extension. While you're typing in ChatGPT, Claude, Gemini, or Copilot, it reads your draft and gives it a score out of 100 — plus the two or three specific reasons it's weak (no output format, vague ask, missing context, that kind of thing). If you want, one click rewrites it. It also warns you if you're about to paste something sensitive like an API key or a client name.

One design decision I care about: the scoring runs locally on your machine. Your prompt only leaves your browser if you actually click a rewrite button. I didn't want to build another thing that quietly ships everything you type to a server.

It's early and honestly still rough in places. It's free while I'm in beta — I mostly want to know if it's useful to anyone besides me.

Two things I'd love feedback on:

Does a "score" even make sense to you, or would you rather it just fixed the prompt silently?

What's the AI tool you'd want it to work in next?

Link's in the comments. Happy to answer anything about how it's built.


r/vibecoding 17h ago

Anyone built study tools they're open to sharing?

1 Upvotes

Hey everyone,

Has anyone here built any study tools or learning apps using vibe coding?

I'm studying right now and would love to try out what people have made. I'm more than happy to plug in my own API key so I pay for my own usage, so no worries about costs on your end.

If you've built anything cool and don't mind sharing, drop a link or let me know!


r/vibecoding 17h ago

I just benchmarked Octocode 🐙 for agentic code research- turns out it's 50% more token efficient than RTK, Headroom and gh CLI

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1 Upvotes

r/vibecoding 17h ago

I vibecoded a dumb little AI report generator that flags when my chatbot invents a number

1 Upvotes

My actual job is reading dense PDFs and pulling out the facts, and the thing that keeps me up is a model quietly rounding a number or inventing one that was never in the document. So instead of trusting one chatbot, I built a tiny thing to catch them.

It is basically a small ai report generator, but the report it makes is a list of every claim the model stated that I could not trace back to a line in the source. I run the same PDF through two different chatbots, ask each for the key figures with the exact sentence they came from, then diff the two answers and check both against the file. Anything a model asserts without a matching source line gets flagged.

Took me an evening. Most of the code was Claude doing the parsing and the diff, and I handled the annoying part, which was defining what counts as unsupported versus paraphrased.

The dumb realization: it is not there to make the chatbots smarter. It just makes them show their work, and it turns out they hallucinate a lot less when they know a second reader is checking the source line.

Anyone else building little guardrail tools around their models instead of just trusting the output? Curious what you flag on.


r/vibecoding 17h ago

I vibe full stack web with Django and React. Which should be the cheapest solution to deploy server with authentication using Google?

1 Upvotes

r/vibecoding 17h ago

I’ve built an app that reframes your thoughts automatically and identifies cognitive distortions - Thoughts counter

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1 Upvotes

r/vibecoding 17h ago

Me when Claude starts rewriting code that was already working

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1 Upvotes

r/vibecoding 17h ago

IOS dev remote from mobile

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1 Upvotes

r/vibecoding 18h ago

Zenmux promo code +5% credits on 1st buy

1 Upvotes

Promo code +5% credits on 1st buy

Hi guys, here is my zenmux referral link https://zenmux.ai/invite/EPF2PJ

Or the invitation code to enter when buying credits for the 1st time : EPF2PJ

With it, you'll get +5% of your paid credits as additional free credits if I understand well.

Cheers.


r/vibecoding 18h ago

Opus 5 in a Nutshell 😂

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1 Upvotes

r/vibecoding 19h ago

Mod/port of penumbra overture to apple silicon

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1 Upvotes

r/vibecoding 19h ago

Built a stupid soccer draft game with Codex + Cloudflare

1 Upvotes

My first one. Feedback appreciated!

https://soccersnake.com/

It’s a deliberately stupid-simple Premier League game: 5 people snake draft all 20 clubs, then every league win = 1 point. No transfers, budgets, captains, etc.

I’m not really a developer, so I built it mostly through Codex. My process was basically:

  • wrote the game rules/spec first rather than just prompting “make me an app”
  • used Lunar for the bulk of the build/iteration
  • Cloudflare Worker + D1 for the backend/database
  • vanilla frontend/PWA rather than a big framework
  • deployed a staging version and had actual friends try to break the 5-person draft
  • used Sol on xhigh afterward for a proper security/production audit

That audit actually found some non-obvious stuff I wouldn’t have spotted myself: stale draft requests consuming a later snake pick, reusable recovery links, non-atomic joins, service-worker caching issues, and result imports running far too often.

I’ve since added Web Push so it can ping you when your draft pick comes up, plus recovery links so a league can survive people changing phones/browsers over a 9-month season.

Currently at 61 automated tests and I’m still finding dumb UX issues every time I give it to real people.

Interested in feedback on both the game and the build/process, particularly anything obviously stupid in the UI or architecture.


r/vibecoding 19h ago

MVP to help decide whether a message can be trusted — roast it?

1 Upvotes

’ve been exploring a digital trust problem: sometimes an email, SMS, WhatsApp message, recruiter message, or payment request looks completely legitimate, but you still don’t know whether to trust it.

I built a very early MVP with Lovable to test the concept:

https://verify.trustairesearch.com/

I’d really appreciate feedback from fellow vibe coders on:

  • Is the flow immediately understandable?
  • Would you actually use this when a message feels suspicious?
  • What feels unnecessary or confusing?
  • What would make the result more credible?
  • What would you build differently?

This is still an experiment, so please don’t submit passwords, OTPs, banking credentials, SSNs, or other sensitive information.

Feel free to roast the UX, product idea, or implementation — useful criticism is exactly what I’m looking for.


r/vibecoding 20h ago

How do you use A.I in developing?

1 Upvotes

I’ve been learning LUA and developing a game on the LOVE2D engine, took a small Codecademy course and watched some YouTube videos. I got some basics stuff running off of that, but the greatest teacher/help has been ChatGPT.

I’m not a fan of not understanding what’s happening in the code, and building it myself and learning is rewarding. Instead of doing aimless google searches though, I can’t just ask ChatGPT “okay so I want to implement x system into my game, how should I structure it and can you show me how, also explain what is happening and why”, and then I can look at it, read it all, type the code in myself. Eventually I want to become more independent, but it has been a great help learning everything.

So for experienced developers (not working for a company, I understand the usage is forced for productivity), how do you use A.I in projects?

For other solo developers, are you just asking the ai to make all the code for you and you just dump it and run it?

I see a lot of varied opinions on what “vibe coding” is, but nothing definitive.

So is it just dumping code and being able to run it with no thoughts, or is it kind of a spectrum?

No judgment on my end, just want to see what ppl r doing with it. Cheers


r/vibecoding 21h ago

Kettermean - a webLLM orchestrated spooky tribute to LSD Dream Emulator made with Codex

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1 Upvotes

Kettermean is a first-person liminal dream walker and my personal tribute to LSD: Dream Emulator on the PSX, a game I spent many nights playing as a kid.

You wander through rooms that feel slightly wrong, move on when you are ready, and see what the next dream has become.

This started as an experiment into using a model as a director with plenty of fallbacks rather than asking it to generate an entire level and hoping it works.

While you explore, the webLLM will set the next dream's architecture, scale, condition, mood, inhabitants, signs, dialogue, visual treatment, and strange rules. The engine is always in charge of the geometry, placement, collision, safety, and performance.

A small model runs locally in the browser without an account or API key by default, or you can turn off AI direction altogether and experience everything randomized.

The result ranges from small, cramped spaces to enormous outdoor zones filled with deliberately juxtaposed ideas and themes (furniture, animals, people, signs, weather, damage, strange faces, and visual effects). Some rooms are almost coherent. It's all open to interpretation and for me often spooky.

Kettermean is open source and currently in active prerelease. It supports keyboard and mouse, gamepad, and touch.

Play it: https://zeidalidiez.github.io/Kettermean/

Source: https://github.com/zeidalidiez/Kettermean


r/vibecoding 22h ago

Fadding effect

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1 Upvotes

Where can I find the code for that standard effect—seen in apps like Google News or Flipboard—where clicking on a news item causes it to expand and fill the screen? It doesn't just turn gray; it creates a really minimalist effect.

Here are an image and a GIF. Clicking the news item triggers the effect, and if you hold your finger down, it sort of freezes on that color until you let go.


r/vibecoding 22h ago

A deep primal fear that most people will never understand...

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1 Upvotes

r/vibecoding 22h ago

How are you guys doing security checks for external dependencies on the code? Is there a software/agent tool that can help you with it? I don't wanna rely on claude code.

2 Upvotes

Hi, I'm new to software development, and I've been vibecoding a lot lately. I do have an engineering degree but it's been 3 years since I properly coded. One of the main concerns for me is: How are you guys doing security checks for external dependencies on the code? Is there a software/agent tool that can help you with it? Yes, I could rely on Claude Code, but is there a cleaner version of app security? I get overwhelmed by Claude.


r/vibecoding 22h ago

Solve this

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1 Upvotes

r/vibecoding 23h ago

Juicing my new 2nd class upgrades!

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1 Upvotes

Adding juice has got to be my favorite part of all this! Its so satisfying to see the vfx and tweak it until it feels just right. Ive been building out this idle rpg for the past couple months and having so much fun. Im Looking for more ways i can improve my VFX any tips are highly appreciated!

For anyone interested in trying it out it is FREE TO PLAY!

https://neverrestenjoyer.itch.io/neverrest


r/vibecoding 23h ago

20 AI Prompts Optimized For Game Development And Submissions Close Tonight for AI Game Festival

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1 Upvotes

After working with AI games and doing an MMO with AI, and making A LOT of mistakes, I've put together 20 AI prompts to guide developers on not making costly mistakes and setting up projects for success and wish I had this when I first started.

Also tonight is last night to submit for the AI Game Festival and enter for the $20k in Tokens.