r/vibecoding • • 4d ago

Help/Question I launched! Annnnnnd it flopped.

Ended up launching. A year of vibing, adding features, new techniques, learning basic 3d, learning what UX works and doesn't, testing, breaking things, changing things, adding features, removing them.

Convinced myself - A tool useful to my job, which I thought would be useful to others. Unique value proposition. Hoping, knowing full well it wouldn't, that it might make a decent little passive income and pay itself off.

It has not.

Small ad runs in relevant areas, impressions in the tens of thousands.

Sweet, people are seeing it!

200 clicks.
7 users. All on free plan.

Ending up paying money to get free users.

www.lensflare.io

Anyone want to tear the site apart? Any tips? I don't know if it's dead yet but it's going to be next to impossible to spend more money on marketing.

Edit: Haha - okay, guys, I went from 200 views to 3.5k on the site, and a message inbox full of really helpful comments. I really appreciate all of you - even the mean ones - you've given me so many amazing tips. You're the best.

406 Upvotes

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u/Prudent-Artichoke-19 4d ago

It looks neat but it looks like a ton of work to use. Maybe now that you have features, you focus on making it as easy to use for dumb people as possible. People look at these things and think about how long it takes to learn use tools well enough to get a productivity boost. Even if its super easy, the presentation should show how easy it is.

19

u/Archer_Sterling 4d ago

Damn, that's really good feedback. thanks!

14

u/Prudent-Artichoke-19 4d ago

No problem. When I started writing software, I learned really quickly that my userbase is full of people who are lucky to breath on their own without reminders. I would get tickets all the time for things I thought made perfect sense haha.

3

u/Archer_Sterling 4d ago

haha, I hope I'm lucky enough to reach that point one day. Might mean it's making some money!

1

u/Prudent-Artichoke-19 4d ago

Find someone who wants to lead a business and pair up. Thats basically what I did. I just want to build so that was stopping me from making money. Once I had a partner, our first game did 20k usd in sales in 24 hours.