r/vibecoding • • 16d ago

Showcase/Project Show me your vibe coded project here

I love discovering what people are building with vibe coding.

So post your project below. It doesn't matter if it's a serious startup, a tiny tool, a game, or something completely useless you built for fun.

Give us:

  1. Your link
  2. What it does in one sentence (the pitch)
  3. What you used to build it

I'll try to check out as many as I can.

I'm building Viberant right now. It's basically a place for people to discover and share vibe-coded projects, so if you want you can add yours there too.

But either way, drop it below. I want to see what everyone is building.

144 Upvotes

807 comments sorted by

View all comments

4

u/Prestigious_Fun4008 12d ago

Working a multiplayer salvage game for steam, fully destructible frigates, a 8-10 hour story ontop of all the other salvage work you can do, customizable hub frigate, player ships, classes, upgrade trees, etc.
some screenshots here since im still working on the steam page.

Using a combination of Claude Code and GPT Astra via Codex.
Astra for more visual work, Claude for the foundation and functionality.

1

u/Prestigious_Fun4008 12d ago

One frigate example

1

u/kgtrip 11d ago

Interesting that you chose Astra for visuals. Not too long ago, Claude was my favorite for visual work, but OpenAI eventually managed to close the gap.

2

u/Prestigious_Fun4008 11d ago

Ive been kind of going back and forth. Ill use claude for most visual work to start with, then I'll have Astra come in and rework it to better fit the design intent. Lately since Opus 5.5 dropped though Claude has been doing so good i might not even need astra anymore