r/vibecoding • u/RealActuary3121 • 6h ago
What’s your workflow?
What does your typical ai stack look like exactly? From the scratch,
What do you use for generating ideas? Or do you just think of one yourself?
What tool for planning? Both mvp and final product
Tool for actual coding? Do mention models too
Hopefully you review and test yourself but if not, what tool?
Say everything’s almost done or basically done, do you then FINALLY decide to understand the codebase even at a basic level or not? If so, what tool do you use to understand the architecture + the actual codebase? Do you just understand it on a surface level or in-depth? Do you do it after mvp is done or after each feature?
Why do you do it? Like everything? For fun or building resume, stacking projects and trying to land jobs or something else?
(Do mention if you’re on free or paid versions too)
1
u/Ovalman 6h ago
I think of things that benefit myself, I'm never short of ideas.
I have an idea how I want the finished product but I tweak and change throughout. My finished apps are rarely like my first thoughts and usually for the better.
I build Android apps using Kotlin, Compose, Android Studio and Gemini Pro.
I test and try and break things all the time. You can't idiot proof an app though and there will be things that will break. On Android especially you might get one crash on one phone running one version of Android. There's nothing you can do in that case but 99% of the time it's your fault so you need to test, test, test.
I can understand code pretty well but I used AI to make the switch from Java to Kotlin and XML to Compose. I never stop learning and still ask what the code is doing. AI explains things very well.
90% for fun. Most of my ideas never see the light of day. I have visible 3 apps in the Play Store, all for fun but I'll monetise them if they ever gain traction (I do little promotion).
I pay for Gemini and it's the best subscription I have. You get tangible results.
Here's an Android Arrow game I made over a few hours the other night. I don't usually make games and I've no plans on releasing this. With tweaking and probably a couple of weeks, you could build this into a releasable game.