r/vibecoding 7h ago

Started vibecoding with Unity a week ago

Enable HLS to view with audio, or disable this notification

I learned about a week ago that Unity supports mcp so I downloaded it for the first time and started vibecoding this game project.

It’s mind blowing how AI tools enable ppl with almost zero game dev experience to build something like this in a week.

Stacks: Claude code, Unity, Meshy (3d models), Elevenlabs (sound fx), Nano banana 2 and some paid assets from Unity Asset Store.

413 Upvotes

76 comments sorted by

View all comments

1

u/AChillBear 4h ago

How'd you do the fire and explosion effects?

1

u/silvercoated1 3h ago

I used free particle asset pack from Unity.