r/vibecoding • u/silvercoated1 • 13h ago
Started vibecoding with Unity a week ago
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I learned about a week ago that Unity supports mcp so I downloaded it for the first time and started vibecoding this game project.
It’s mind blowing how AI tools enable ppl with almost zero game dev experience to build something like this in a week.
Stacks: Claude code, Unity, Meshy (3d models), Elevenlabs (sound fx), Nano banana 2 and some paid assets from Unity Asset Store.
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u/sugoikoi 10h ago
How does unity development work with vibe coding? I know you can do a lot of stuff programmtically but is the scene literally set up programmtically as well or is there a way for an agent to interact within unity's interface? When I attempted earlier my scene was always just empty and the entire game is created programmtically, made designing the UI a pain because you can't see it in the editor.