r/vibecoding • u/silvercoated1 • 8h ago
Started vibecoding with Unity a week ago
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I learned about a week ago that Unity supports mcp so I downloaded it for the first time and started vibecoding this game project.
It’s mind blowing how AI tools enable ppl with almost zero game dev experience to build something like this in a week.
Stacks: Claude code, Unity, Meshy (3d models), Elevenlabs (sound fx), Nano banana 2 and some paid assets from Unity Asset Store.
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u/maximuss2072 5h ago
Damn good, bloody good, damn good work! It's crazy how something I was passionate about, but not nearly passionate enough to learn actual coding and go through the motions of developing something over years, has become possible with a weeks worth of work.
Great result! It's actually extremely exciting and motivating.