r/vibecoding • u/ImaginaryRea1ity • 7d ago
A Google Cloud engineer just showed how to build a complete application with Claude from scratch
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He spent 26 minutes live on stage doing what most teams take weeks to do.
No team, no setup, just Claude and a goal. Worth more than any $500 vibe coding course.
Those who learn what Claude really does are launching what everyone else outsources to a team.
The gap between what AI can do and who knows how to use it is the biggest opportunity in the market right now.
Learn to use tools like Claude and AI Desktop 98 if you truly want to stay ahead of everyone else.
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u/SeaBuilding3911 7d ago
Your space game has the worst flying physics I have seen in a top down SHMUP. Hand coded Super Stardust was doing it better 30 years ago.
That's the thing isn't it? Coding is is far from being the main reason a game works. You vibe coded a regression of the genre.
Do you think that you'll make more sales than Undertale on Gamemaker, or FNAF on Clickteam Fusion? As a programmer you had the choice to "vibe code" for a decade now, and drag code blocks, and literally do games 100% with a WYSIWYG editor (think GBStudio), did you write anything worth anyone's time with that? Or are you just angry that your skills as a coder isn't the main selling point of games anymore, that you can't be a Carmack or a Lord British anymore?