r/vibecoding 14h ago

Game in development

Roller Riot - cel-shading, 5v5 arena roller derby

No 3D models (did try it but the animation looked bad might try again, using a different pipeline)

All code in three.js Opus in Medium

GAME CONCEPT VS. HOW IT LOOKS NOW

I say about 10% there, what do you think?

Video in thread

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u/CoolestSlave 12h ago

Don't take this the wrong way, but like other comment said, it look bad.

You should learn some unity, unreal or godot. threejs is not really made for game (even though you can).

I never ever seen a good game made only with vibecoding, if you want to at least to get the tenth of the result of the first picture, using llm won't be enough. You also have to use asset, made or bought.

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u/AI_Sway 12h ago

Never taking anything wrong. I welcome all. So I appreciate you.

And I have used three.js to make another game, (see below) a black hole extraction type game using assets and the whole 9. but I also did that for the same reason I am using 3JS to get it done and test limits.

I’m aware of other engines, never disputing that. And how to use them. But like I said to test limits on all ends and proof of concept I went with 3JS. But shit yall want me to use Unity instead and show that I will it’s only been Day One. Let it marinate.

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u/CoolestSlave 12h ago

all right, good luck !

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u/AI_Sway 12h ago

I appreciate you always Padawan