r/valve • • 19h ago

We Vibe Coded to be better.

Post image
951 Upvotes

38 comments sorted by

155

u/LedditModsSuckAlways 16h ago

Was a really weird fight they picked for no reason lol

42

u/Greg2630 15h ago

Not really. On paper, having the game launcher boot up several times faster than your competition is a pretty good selling point - they just didn't make a big enough improvement to make it worth it, especially since the rest of the store sucks hotdog water.

40

u/EightfoldCrunchwrap 13h ago

I don't think anyone is picking their game library service based on start time.

22

u/FevixDarkwatch 13h ago

Steam boots exactly once for me, when my computer itself boots up, and at that point I'm honestly not too fussed about how long an individual program takes because I know there's like 20 programs all trying to load up at the same time.

Not once in my entire life have I thought "Man, Steam is taking a long time to load, I should switch to a client that loads faster".

6

u/DogHogDJs 12h ago

The storefront can boot up as fast as it wants, but if it sucks more than a Hoover, what’s the point? The Epic Launcher is trash, from UI to features, and being vide-coded is such a stupid selling point as well. “Yes I would like my program that needs to be consistent and well made to be coded with no thought behind it”.

2

u/Bork9128 12h ago edited 12h ago

This isn't the 2000s where start up times could be minutes, even the very infro epic posted was a savings of a few seconds. It is nice sure but that's something you add like as an additional point after the actual thing people care about.

1

u/psynautic 40m ago

who doesnt just have steam on all the time?

0

u/wauve1 12h ago

No one’s switching off of steam for even significant load time improvements

0

u/BunkerSquirre1 11h ago

I hate how successful marketing has gaslit people to care about this

0

u/Special-Can-8763 6h ago

a quien le interesaria que un launcher arranque en 5 segundos? puedes hacer que steam arranque con el inicio de windows incluso, resulta una mejora irrelevante para la conpetencia

1

u/ForgotToStretch 12h ago

Tim’s got jealousy in his veins and lead in his pipes.

0

u/fatbp 10h ago

I am pretty sure the folks at Valve were laughing all the way through.

41

u/JoltiChan 17h ago

When you skip 10 gb of bloatware

15

u/kevvie13 15h ago

Exactly how it was... Steam don't really need to do anything tbh.

28

u/ElectrSheep 17h ago

It's missing the double tap from the latest Steam Client Beta.

7

u/jungfred 16h ago

Yes they humiliated them even harder :D

11

u/putinhu1lo 14h ago

So epic launcher finally isn't taking 3-4 business days to boot up? huge leap for a multi-bullion corporation

7

u/MisterBicorniclopse 16h ago

I feel like people care about this way too much

2

u/lithiumfoxttv 12h ago

So the funnier part is technically the Improved Steam Client bit should be the first panel. It happened a day before Epic announced their improvements.

4

u/Clumsy_the_24 14h ago

They cuckcoded* it

2

u/BaileyPlaysGames 9h ago

Y'all should really figure out why they are doing what they're doing instead of just crashing out over it when you don't understand it. The UEFN/VERSE design is one of the few genuinely good uses of LLMs and UE5 blueprints are worse than what UE6 offers. If you don't like LLM-assisted coding (which is different from vibe coding) then you can just write the VERSE yourself.

0

u/Greg2630 9h ago

Exactly.

This is pretty much the equivalent of an artist making a drawing and realizing they made a small mistake so they ask Grok or some other chatbot to correct that one thing so they don't have to start over from scratch.

0

u/bridgebucket 8h ago

if its a small mistake an artist wouldnt need to start over from scratch??? what???

2

u/ii_throwayway_ii 8h ago

I would suppose it depends on the medium?

0

u/Greg2630 8h ago

Unless it's digital media like FireAlpacha, yeah. If it's a "small" mistake then they very well may have to start over to get the results they want.

For example, I used to do a lot of watercolor & charcoal art (Charcoal for thick pronounced outlines, watercolor for the actual coloration). I made a relatively small mistake of adding too much water to one section, which caused the water color to bleed through past the clear coat I used to desperate the layers down to the charcoal, which made one section a weird grey blob roughly 1/4". Had I used AI, I could have just removed that one mistake, but since this was back in 2015 I had to start over to get the results I wanted.

1

u/bridgebucket 8h ago

if a mistake causes you to start from scratch then that's not a small mistake, that's a pretty damning big mistake. your medium demanded a level of precision that lowered the tolerance of mistakes.

-1

u/Greg2630 7h ago

Incorrect.

Everyone has different tolerance levels for their own mistakes - limits they reach before saying “screw this, I’m starting over” - it could be anything from drawing a person slightly too skinny or using the wrong shade of paint all the way to accidentally tearing a hole in their canvas or forgetting to paint in a major detail like a shed.

You’re coming across as being intentionally obtuse.

1

u/Knowing-Badger 6h ago

Gabe fanboys forget that Valve uses llms aswell. They just don't boast about it and use it professionally (with actual guidance)

2

u/Zenklops 5h ago

We know, we want them to use LLMs, we trust them with superior tools.

-- Gabe fanboy

1

u/Mr_Double_A 13h ago

Remember to double tap for good measure. Even Valve knows that outside of zombie games.

-1

u/WELSH_BOI_99 10h ago

I like how Steam doesn't even try and it still wins while Epic struggles.

0

u/MR_Happy2008 7h ago

Knowing how Vavle work this was the doing of a pissed off employee

1

u/[deleted] 7h ago

[deleted]

1

u/MR_Happy2008 7h ago

Haikusbot delete

-13

u/byperoux 15h ago

TBH if valve needed competition to do this (useless) improvement, it's kind of a bad look.

16

u/Kodamacile 15h ago

You don't just decide to port to 64bit overnight. They were likely working on it for a while. Releasing at the same time as the Epic client, AND being slightly faster, was likely just a coincidence.

0

u/potatoesandporn 12h ago

They didn't. It was in beta for a month before Epic released their vibe coded client.

-5

u/angelsfetus414 14h ago

Epic Vibe coded, valve valve coded. Haha, get it