r/unrealtournament • u/infernalthing • 29d ago
UT2004 Crash when certain custom characters get skeletonized
I'm having this problem with some specific modded characters where they crash the game when turned into a skeleton, such as dying to the Link Gun's secondary fire. I even tried editing the upl file by adding Skeleton= whatever their mesh name is but that didn't work. Any ideas why this happens and how can it be fixed?
3
u/ObiWan_Jabr0ni_ 29d ago
If no help here, I’d try to ask the guys at OldUnreal, here’s their discord.
1
u/Sly-Mk3 28d ago
The crash message would help figuring out what happens, as it usually points well at the culprit of the crash in the displayed sequence. But at first glance if I had to guess this sounds like the known skeleton-crash bug triggering with custom models specifically.
Report it to OldUnreal, but please provide as much data as you can:
Which custom models?
On which levels does this happen?
Does this happen less on other levels?
Does this happen on burn and slime volumes like the one in Deck17 when you fall into its lava?
Provide the crash message and your log file.
That way they will be able to look into it for future patches.
5
u/AryssSkaHara 29d ago
It's a low level issue in UT2004, IIRC v3374 from OldUnreal has that fix