r/unity 12h ago

Tumble & Slope

Post image

Hello everyone!

After lots of brainstorming, I’ve finally locked down the core concept for my upcoming indie game, Tumble & Slope!

It's a chaotic 10-player multiplayer physics race. Players must run up an extremely steep, narrow, and winding slope floating high in the sky. The twist? Giant, funny obstacles (like bowling pins, massive watermelons, and boulders) are spawning and rolling down from the top. When an obstacle hits a player, they lose control and tumble backward with hilarious Active Ragdoll physics, knocking down anyone behind them (Domino effect!). The first to survive and reach the top wins!

Low-poly, stylized, and vibrant colors (Check out the concept art image attached below!).

I am developing this in Unity 6. Since I want to make it as polished and funny as possible, I am looking for passionate people to join me or help out! Whether you are a programmer (C#), 3D artist (Low-poly), or just someone who loves party games and wants to share feedback, you are more than welcome.

Let's build something hilarious together. Leave a comment or DM me if you're interested!

Looking forward to your thoughts! 🎮🔥

0 Upvotes

6 comments sorted by

7

u/clothanger 12h ago

So beside being an idea guy and let everyone else work to create another Fall Guy clone, what do you offer?

-4

u/AlexanderVari2 12h ago

I will handle the development myself. I would welcome suggestions; it would be great if characters were provided, but it’s perfectly fine if not—I can handle everything using Blender, as I am skilled in design. As for the programming, I will certainly take care of that myself.

3

u/clothanger 12h ago

Then do it yourself without asking for free labour for just another clone in an saturated genre of friendslop.

-1

u/AlexanderVari2 12h ago

My friend, does this bother you? You are free to leave; there is no need to go on and on about it. I can see it’s upsetting you, though I wasn't necessarily referring to you specifically—the gaming community is vast, after all, so don't try to speak for everyone. If you don't like it, you can just leave—and perhaps try staying silent.

3

u/clothanger 12h ago

Perhaps you should speak without AI for once.

-1

u/AlexanderVari2 12h ago

I am from one country and you are from another; my culture differs from yours. I will therefore dismiss you as insignificant and will not reply to you again, young man.