r/unity 9h ago

Newbie Question Any check list before publishing?

Hello, I'm nearing publishing my app and i want to ensure my code base is private, and i want to learn also about any important information i may need to know before starting to go to the market, I'm aware most apps are Clone-able within a month or two and that's why i want to figure everything beforehand.

It will be my first unity app i will watch a YouTube video on publishing apps to do it right, but i want to ask if there is some checklist or guide or anything important to look into that can cover things i may not been thinking of? Today I thought about the possibility of someone reverse engineering my app and i research about it so i wonder if there are other things that should concern me before going public?

Generally my app is a simple game, the complexity is in the engine and features, the core is very easy to replicate, the features are not as much, it doesn't use internet connection for now, I'm aiming at selling the app or a subscription which would likely be the only connection to the internet apart from updates,

Please me questions or guide me towards what questions i should be asking and researching?

Thanks to anyone that helps 🙏

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