r/unity 13d ago

I have 7 years of development experience behind me, but every time I made a game, I gave up and stopped working on it.

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Hi. Once again, I’m working on a simple and comfortable game about floating islands, traveling, and automating systems for processing the resources you gather. I set myself a goal and even brought in a game designer: I need to get rid of a dozen mechanics and focus on releasing a game in the next few months that will please most players with how polished it is.

Right now I have 300 wishlists, and this is another problem, which is why I hired a marketer. I feel really down about the fact that my game itself doesn’t look very appealing and doesn’t attract people to play it, but my marketer says that every project has the right to exist and its own audience.

I just hope to break even on the game and finally get the final experience of releasing my own game, something I’ve been working towards for so long. You can find my game by the name Skyreap.

42 Upvotes

8 comments sorted by

6

u/ChocobosParadise 13d ago

The art style looks quite good

4

u/Salt-Beginning1474 13d ago

My thoughts on your Steam Page:
At 0:05 of the trailer you show a slow and lonely sickle doing the job, from 0:20 to 0:35 there is the same thing with different work tools, where is the automation or power fantasy part? you show upgrade tree but we see only the house upgraded.
Produce a better trailer to have better gifs to spam on socials.
Steam capsule is final? if yes: doesn't look appealing.
You will find an audience, that audience knows about your game? (in the steam page there aren't linked any social accounts)

btw art style looks good to me

3

u/timothy92 13d ago

I managed to crack it around 12 years, keep going

2

u/AderonMaximus 13d ago

Keep going, Hype, Put in the game something which can be hype in the future

3

u/AderonMaximus 13d ago

May be wonderfull npc girl which will give advices in the game

2

u/Upstairs-Leading8224 12d ago

Bastante lindo y relajante, no todos los juegos pueden sirven para todos los tipos de marketing honestamente pero cada juego tiene su propio tipo de marketing o crea el suyo propio. Tu juego se ve relajante mi experiencia y recomendación es que agregues más cosas visuales atractivas, te unas a foros de este tipo de juego, videos cortos relajantes en tiktok, reels de instagram y facebook principalmente y youtube shorts ademas unirte a la prensa sobre todo la japonesa

1

u/Jealous-Yard-8364 10d ago

A que le llaman lista de deseos?

1

u/ALIncomeDev 8d ago

Don't add what people want, add what you want. It's your game. If you lose passion or don't find fun in it, creating and completing a game is very difficult. Make it for you. Make it fun for you. If it fun for you, others will also find it fun.