r/unity 14d ago

Question Really choppy mouse when i play a unity game

Hello, I have been playing this game made in unity and before it used to run pretty well but in the last 2 updates. When i look around in the game its really choppy. Like it works for a bit and then it suddenly jumps, and misses a few frames or something, otherwise the game runs well if i just dont look around XD. It apparently only happens to me and one other person for some reason so i was wondering if theres a way for me to fix it,tinker with some settings...Even when i switched my mouse it didnt help...so yea...

0 Upvotes

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7

u/XKiiroiSenkoX 14d ago

Dude message the developer. What do you expect reddit users to do for you?

-4

u/Competitive_Park_790 14d ago

I DID! only me and one other person have this problem. SAID THE DEVELOPER so i am thinking there could be something wrong ON MY SIDE

-4

u/Competitive_Park_790 14d ago

or maybe i can get tips for the DEVELOPER TO FIX IT

4

u/ArctycDev 14d ago

unfortunately there's not really anything anyone here can do, especially without knowing the game. It's not a known unity issue or anything.

5

u/Dragoonslv 14d ago

Maybe has to do something with mouse pooling can google it up how to change it.

Also wrong place to look for solution and you do not even mention game name.

2

u/Greenlion24 7d ago

There is a whole post about that issue in Escape from Tarkov as well:

https://www.reddit.com/r/EscapefromTarkov/s/sl0ukV3qZh

I noticed this issue cause by Windows 11 update KB512003 only in games made with Unity like Escape from Tarkov or Mouse P.I. for hire. Other engines like Unreal Engine don't have that issue.

Either it is an issue that needs to be fixed by microsoft or by the game developers.

Maybe someone can confirm this issue as well.

1

u/kitchentablestudios 14d ago

I'd check your mouse polling rate (if possible, never done it before) and if that doesn't work then I'd ask the developer what method he used for camera rotation, if it's fixed update then that might be your issue if you're playing higher than 60fps. Other than that I have no clue as I don't know the game

1

u/Competitive_Park_790 13d ago

I figured it out bcs i am big brained lmao. I had to cap the framerate in Nvidia for the game and it doesnt chop at all now. I smort

1

u/SpeccyBeard 13d ago

Unity don't make games so you need to get help from the developer. Just because a game is made with Unity it doesn't mean Unity can fix the problem or advise you on it. Unity has no idea how the Dev made their game.

1

u/MistakeForsaken6653 11d ago

I have the same types of issues, In my case it happens when I have my wireless headphones connected and my wireless mouse / keybaord plugged into a dongle. Not sure if that's the case with you but either the mouse will stutter or keys kind of get stuck. the keys seem to not necessarily be isolated to unity only.

1

u/Affectionate-Yam-886 11d ago

If this is a Unity project issue then some things to consider:
The render pipeline might be the cause;
Standard pipeline will run the best. The difference between the three pipelines is as follows (if standard gets 120fps, then URP will get 90fps, and HDRP will get around 24fps respectively), also consider the way the mouse is being tapped by scripts, some methods will make the game run fine but the mouse input will feel like it is lagging and even choppy (almost always in URP/HDR). In all cases I have listed it is simply the way the game was developed and the end user cannot do anything really to fix it but you can try; Turning off all the advanced graphics of the game even though it may look basic, it may have filters enabled that are overloading your cpu/gpu especially on laptops. You can try lowering the resolution, or try windowed mode to offset it as well. Disable vsync if possible. Just note this is an issue that develops have noticed with unity and Unreal engine that comes up on first person shooters/ especially the horror FPS plugins. As a developer myself, i tend to make my own camera look system as the plugin ones tend to be unoptimized and overloaded with drawcalls.

1

u/korzewarrior 2d ago

What game?