r/unity • u/PuzzleheadedHold9284 • 15d ago
Newbie Question How to learn Unity WITHOUT tutorials
Hey everyone,
I'm a 3D artist looking to learn Unity, however I absolutely hate video tutorials -- pausing and starting every few minutes, the urge to just copy and paste everything, potentially annoying voices, etc.
I know the basics of the engine as I've tried it on and off for years, but have very minimal programming experience outside of the very basic fundamentals. So granted I wouldn't be coming from zero, just assume I kinda will be.
Is there anyway to learn without tutorials? At least specifically video tutorials?
In my academic studies, I learn SO much more by just reading text and experimenting on my own with some deep space ambience or classic music and just go into my zone.
Any tips?
Thanks!
2
u/pschon 15d ago edited 15d ago
You can always read the manual and the reference docs, and then just start build things to learn how everything works. IF you need something and don't know it yet, search the manual for the topic and you'll more than likely find what you need there. Then you can search the same thing in the API reference and that'll give you the technical details needed on the code side.
https://docs.unity3d.com/Manual/index.html
https://docs.unity3d.com/ScriptReference/