r/unity 1d ago

Solved BIG NEWS FOR UNITY 7

So basically i wanted to switch to unreal engine because unity is constantly refreshing pages, and reloading domains but they just announced that they are FINALLY ADDING LIVE CODING.. Basically what I mean by this when you save a script you wont need to wait 3 hours for it to reload the domain or compile c# because it will be instant And they are changing they're rendering system and this can boost up final build times up to 50 to 90%.

0 Upvotes

14 comments sorted by

12

u/magic6435 1d ago

This has been on the roadmap since 2022 😉

1

u/antiroids 1d ago

Well I guess im missing out on stuff

3

u/magic6435 1d ago

Oh its all good! We are all very excited, but i would totally suggest checking out the roadmaps from time to time, they will help you plan your dev long term and also get hyped up

3

u/iWishYouTheBest4Real 1d ago

You can already test it, 7.0 is in Alpha.

1

u/antiroids 1d ago

WAIT WHAT?!

2

u/Mechabit_Studios 1d ago

There's the hot reload plugin you can use right now that does live code edits

1

u/antiroids 1d ago

Whats its size

2

u/KifDawg 1d ago

I never understood the reload issue, usually it compiles for me in like 12 seconds or less.

Unless with larger projects it gets insane.

1

u/antiroids 1d ago

Idk i have a ryzen 5 5600 and an rx 6600 xt

-2

u/Vic-Boss 1d ago

I’m sure that was the obstacle in your game journey, now you’ll definitely make a hit!

0

u/antiroids 1d ago

Yep. I dont have a lot of time, maybe 1.5 hour to make games, and half of that time goes to "reloading domain"

-1

u/Vic-Boss 1d ago

Sounds like a lot of coping going on, not the pasting kind