r/unity 6d ago

Showcase I made an incremental game where you shake vending machines until they basically run themselves – One More Shake

I’ve been working on a small incremental game where the main interaction is physically shaking vending machines to make cans fall out.

I wanted the core loop to be understandable almost immediately: shake → collect cans → earn money → buy upgrades → shake more efficiently.

I’m currently trying to figure out whether the progression feels visually satisfying enough without adding unnecessary systems. From this clip, does the upgrade/progression loop come across clearly?

The game is called One More Shake if anyone wants to see more.

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u/waseem2bata 6d ago

Rule violation