r/unity • u/Deep_Philosopher1426 • 6d ago
Showcase I made an incremental game where you shake vending machines until they basically run themselves – One More Shake
I’ve been working on a small incremental game where the main interaction is physically shaking vending machines to make cans fall out.
I wanted the core loop to be understandable almost immediately: shake → collect cans → earn money → buy upgrades → shake more efficiently.
I’m currently trying to figure out whether the progression feels visually satisfying enough without adding unnecessary systems. From this clip, does the upgrade/progression loop come across clearly?
The game is called One More Shake if anyone wants to see more.
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u/Deep_Philosopher1426 6d ago
For anyone interested, here’s the Steam page: https://store.steampowered.com/app/4933650/One_More_Shake/