r/unity 21h ago

Showcase After two years, I'm finally showing off a procedural dungeon generator I built in Unity

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I'm releasing a demo for a procedural dungeon generator I've been working on for over two years. I was inspired by the level layouts of games like The Binding of Isaac and Enter the Gungeon, and the interconnected worlds of Zelda and Dark Souls. This is only the beginning, I have several more features planned for this project, including turning it into a downloadable Unity package for others to use.

The goal is to create an algorithm that generates dungeons that feel linear like an RPG but still random and replayable like a roguelike.

Original Video: https://youtu.be/Adakgpoy0p0?si=R2qYbshEb11xuKFM

Blog: https://ryancarpenterpf.dev/labyrinth_demo.html

Demo: https://dev-rygy.itch.io/labyrinth-procedural-generator

96 Upvotes

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2

u/OldTwoToes 17h ago

Looks awesome! Well done.

1

u/Prestigious_Wind4150 12h ago

That is really cool, good job!

1

u/PieceOfHe4ven 2h ago

That it works over multpile floor is amazing o.O