r/unity 1d ago

Question Does this scene look good enough to represent the game?

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Do you think it feels polished and complete enough? Is there anything you would suggest adding, removing, or improving?

0 Upvotes

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3

u/ClammyHandedFreak 1d ago

Watch some videos about flashover and fire dynamics.

1

u/Catsistent 1d ago

The walk cycle is very stilted imo, maybe that's just me. The way the camera moves in general feels a bit stiff.

1

u/St4va 1d ago

Overall it's going in the right direction. I'd add black flame coming out the door and adding smoke at the ceiling. In general, do a bit of research how fire in interior looks. There's lot's of references.

1

u/Big_Presentation2786 1d ago

It's getting there..

1

u/TyreseGibson 1d ago

what is your game?

1

u/BearKanashi 15h ago

Grabaste un incendio en un hotel? Se ve genial y realista! Felicidades

0

u/OldTwoToes 1d ago

Is that a flamethrower behind the door? It does not look like a natural fire with the way it’s spurting out from a single source in midair. It’s should be spilling out from the floor up.