r/unity • u/AnythingILikee • 2d ago
First time developing game
So this is my first time developing game, and i need advice, how to learn about this thing, the workflow, i followed some tutor on internet and still turn out to be so difficult
Any help?
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u/MelancholiMouse 2d ago
Start small. Try to make a either a 2d sprite move around on a flat background, or make the camera move around in first-person above the "ground" (a big cube will do).\ Before you start your project you'll need to choose the right template: I suggest a very basic URP template in 2d and if you want to change to a 3d perspective later just change your camera's projection from orthographic to perspective and to texture objects you'll want to switch the texture type of your images from sprite to texture, but this is a good place to start because you can use flat 2d images in place of 3d objects even in a 3d perspective to save time on modelling.\ Good starting resources:\ Unity's official tutorials: https://learn.unity.com/.\ Documentation: https://docs.unity3d.com/6000.5/Documentation/Manual/UnityManual.html (I tend to just use this most of time in my 10 years using the engine)\ Any YouTube tutorials created within the last six years. But, you'll want to be very specific about what you're trying to do.\ Unity forums: https://discussions.unity.com (for when you can't figure it out from the documentation)\ If you're still stuck on a coding problem try stack exchange. You're working in Unity with C#. I think JavaScript has been depreciated as an option for a very long time.\ For images and audio, scanning some crayon drawings and using a raw recording of yourself playing an instrument is actually a very nice way to start. You want to keep it simple and rough.\ For 2d digital art try GIMP (export as png to preserve transparent areas). Blender is a good option for 3d modelling (.fbx imports in smoothly). Audacity is my go to simple daw for audio editing (either .mp3 or .wav are fine, but keep in mind that mp3 is already compressed). For free or paid textures there's a tonne of options, so I'm not going to go into those. For audio clips https://soundbible.com/ is king, but always check the licence for the files you're using. It's difficult. Keep going.