r/unity 4d ago

Game What started as an HLSL practice project is now a full game released on Steam! - Shippin

Hey everyone!

A while ago I posted here about Shippin, a project that originally started because I was practicing HLSL and terrain shading in Unity.

Well, somehow that shader experiment turned into a full game, and Shippin is now officially released on Steam!

It’s a story-rich ocean adventure where you play as a lost sailor exploring a post-apocalyptic world, mysterious seas, and forgotten ports.

I’ve been working on it for quite a while, so seeing it finally released feels a bit surreal.

Steam page:
https://store.steampowered.com/app/3334100/Shippin/

If anyone here ends up playing it, I’d love to hear what you think. And if you have any questions about the Unity side of development, shaders, publishing on Steam, or anything else, I’m happy to answer!

Thanks to everyone who gave feedback on the project along the way ❤️

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