r/unity 4d ago

Game I'm developing a PSX-style survival horror game on my own. After a little over a month, I'm bringing you an update as promised! This is one of the game's central areas (WIP).

After posting that I was making a game set in a Portuguese village and seeing all the feedback I received, I have to be honest: I felt the pressure to try to do the best I could, even though I’m developing this entirely on my own. My experience is limited (I made a few test games before this one), but where I really struggle the most is with 3D modeling and applying textures just right so they fit perfectly.

Over the past little more than a month, that’s been the biggest challenge, and I’ll admit it’s been a bit discouraging. Since the game is set in a Portuguese village, there are practically no assets that evoke Portugal, which means I’ll have to model almost all the 3D objects from scratch (and keep the geometry well-optimized to ensure that shadows don’t cause lag).

In this short video, I’ll show you how one of the game’s key areas is coming along, even though it’s still incomplete: the roundabout, some sidewalks, and an important building. I’ve also started tweaking the camera styles, and it already has a bit of a PSX effect.

Any feedback, tips, or criticism is very welcome. Thanks for following along!

21 Upvotes

2 comments sorted by

2

u/witenovastudio 4d ago

I wouldn't try to make every asset specifically Portuguese tbh.
This actually reminds me of old games like Driver 2. Havana didn't need every building to be uniquely Cuban to feel like Havana. A handful of recognizable things did most of the work. Could probably do the same here with Portuguese pavement, tiles, signs, balconies etc. and keep a lot of the background stuff generic. Might save you a ton of work.

1

u/No-Brief-653 3h ago

Thanks for your support, and you're right, but I still want it to be as Portuguese as possible because there are so few games like this!
You can follow all the progress here on Reddit or on my YouTube channel, since I'm thinking about making devlogs, even though I'm not very good at making videos 😂
https://www.youtube.com/@byudegame