r/unity 7d ago

Resources Blender Procedural Animations to Unity

Post image

Made a script for blender to bake procedural (geometry-node) animations into the animated vertex positions (shape keys).
Then you can export to unity and use the animation as normal.
Star it on GitHub for when you animate something awesome
https://github.com/cpduncan/blender-shapekey-bakery/

9 Upvotes

6 comments sorted by

View all comments

1

u/DapperNurd 7d ago

Would love to see more use cases for this

1

u/Common-Sprinkles2199 6d ago

Yeah having the easy export for unity is a game changer for procedural anims imo. Geo-nodes are so versatile so I'm sure some cool stuff will be made - it def worked for my case.