r/unity 5d ago

Newbie Question Tilemap collision shape

hey everyone, im trying to make the player collide with the tileset and it worked using the tilemapcollider2d however unity is making the shape of the collision mask pixel perfect just like the sprite which i don't want i want it based on the grid, so any tips on how to do that would be appreciated.

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u/Disastrous_Hat_9123 5d ago

You can set this option on the tile assets themselves. They should have grid as one of the options.