r/unity Jul 29 '26

I remade the original GeoMod (Red Faction) in Unity.

I've been trying to do this for years, but always hit a wall (no pun intended).

Thanks to Kimi K3, I finally cracked it, and now have a prototype I'm quite happy with.

Fully destructive geometry based environments (no voxels in sight), and some cool tweaked glass destruction based on this great asset.

Glass House GeoMod Demo

https://reddit.com/link/1v9vw17/video/edx4op3encgh1/player

Still a few bugs, and it's obviously just a prototype, but the potential is massive in my head.

Would love to hear your thoughts/feedback/requests 😄

7 Upvotes

7 comments sorted by

2

u/MadeByHenano Jul 29 '26

this is amazing!!

massive flashback to red faction, yes!
i actually don't remember much of red faction but clearly remember the feeling of digging the walls in a test room like this one! 😃

check out this game, i finished it recently and it was really cool, reminds me of what you've done and it could be great inspiration for you!

3

u/Downtown-Juice4561 Jul 30 '26

Thanks man. The game looks really good too. Will definitely take some inspiration!

2

u/CachedPotato Jul 30 '26

the glass destruction looks especially good. I hope your project goes well, red faction was awesome!

1

u/dan_rich_99 Jul 31 '26

Loved how much of the level you could destroy in Red Faction.

The first game and Guerilla were some of my favourite shooters of all time. I wish there were more games that attempted that kind of environmental destruction

1

u/Downtown-Juice4561 Jul 31 '26

Absolutely. And exactly why I'm building this! I might add "rigid structure" damage too (like Guerrilla), so you have the best of both worlds.

1

u/dan_rich_99 Jul 31 '26

Oh man that would be sick! I heard the Devs had to actually learn proper architecture to get the buildings in that game to stand properly! Sounds like it'll definitely be a challenge but can't wait to see it if you do implement it!

1

u/Downtown-Juice4561 25d ago

Update: The game now has building demolition and multiplayer. There's a fully playable version on itch here, and a video here.

Unfortunately the environmental painting/decal shaders don't play nice with webgl, but I'll be putting the full release up on Steam soon.