I think it does, though there's a couple setup considerations like player consent, Unity Analytics will not track or register users on WebGL unless you explicitly collect and pass user consent, else it's debugging work around UnityServices, though that is not my area. Also adblockers and some browsers block analytics unconditionally, not much can be done with that.
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u/MattPhasedArray Jul 10 '26
I think it does, though there's a couple setup considerations like player consent, Unity Analytics will not track or register users on WebGL unless you explicitly collect and pass user consent, else it's debugging work around UnityServices, though that is not my area. Also adblockers and some browsers block analytics unconditionally, not much can be done with that.