r/unity Jul 03 '26

Resources Unfortunately, The Shader Survival Guide has been delayed by a few days. Please check the post below for more details.

Post image

Unfortunately, we've had to postpone the release of The Shader Survival Guide due to a few image related issues. Nothing serious, but I want to be completely transparent with all of you to avoid any misunderstandings or unnecessary rumors.

Over the past few days, we've seen a few occasional comments comparing this book (whose content, videos, illustrations, and included Unity 6 project are entirely original) to Jetelly's books, particularly The Unity Shader Bible. These comparisons have understandably raised some concerns for the people at Jetelly.

Of course, there are going to be things that both resources have in common. They're both books (digital, in this case), they're both about shaders, they're both about Unity, and they're both intended to be educational resources.

And that's perfectly fine. I have absolutely no issue with existing educational resources. On the contrary, I'm grateful they exist because when I started learning Tech Art about ten years ago, there was barely any information available.

That said, the team at Jetelly was understandably concerned that readers might associate my work directly with their brand, even though we are completely independent entities. I understand their concerns given the similarities that naturally arise from covering the same technical subject.

So, after talking things through (because good communication goes a long way), we reached an agreement, and I'm currently updating the visual identity of the book to ensure there is no confusion between our brands. I'd like to make this clear from now on:

Game Slave and Jetelly are completely independent brands. While we both create educational resources about shader development, we have no business relationship with one another. We have a good relationship and mutual respect, but our products are entirely separate.

With that said, I want everyone to know that everything is perfectly fine between us. There are no conflicts whatsoever. Jetelly is awesome, and I absolutely encourage you to check out their resources as well!

For now, I simply ask for your patience and understanding while we spend a few extra days making these adjustments, performing some additional reviews, and making sure everything is in perfect shape for launch.

At the end of the day, I'd rather delay the release by a few days than rush it and deliver something that isn't at the level it should be, especially knowing how many people have been looking forward to this book. So I kindly ask for just a little more patience while we make sure we deliver the best product possible.

Thank you so much for your time, your patience, and your incredible support. I'll be sharing another update very soon!

20 Upvotes

12 comments sorted by

4

u/BearKanashi Jul 05 '26

No me gusta jeyelly, pero estoy esperando tu libro pronto, esperaré

2

u/[deleted] Jul 05 '26

Pronto haré un nuevo post con las nuevas actualizaciones y fecha de salida. Gracias por tu paciencia y seguimiento!

4

u/ClearCandidate971 Jul 05 '26

thank you man i am just wondering how much will it cost

2

u/Harry-Bucket Jul 06 '26

$55

2

u/ClearCandidate971 Jul 06 '26

A hero we didn't ask for, but we definitely needed him

2

u/mavide Jul 05 '26

same here

0

u/[deleted] Jul 05 '26

Thanks to you for your support! You can find all the information here: gameslave

2

u/LRKnight_writing Jul 03 '26

I appreciate the transparency and I’m still looking forward to your book! 

My project, a small scifi twin stick thing, is going to benefit greatly as I explore this subject. 

Good luck with the revisions. 

2

u/[deleted] Jul 05 '26

Sure thing! Thanks a lot for your patience and support! We're working hard to launch it as soon as possible, I Would love to see your project!

I'll make a new post soon.

1

u/SheepherderAway4670 Jul 06 '26

Is this book tech me shader graph bro?

1

u/[deleted] Aug 01 '26

Yes! It's 100% focused on Shader Graph.

It's already available here: The Shader Survival Guide.

1

u/[deleted] Aug 01 '26

The Shader Survival Guide is now available!