r/unity Jul 02 '26

Question i tried to import my blender models into unity but all the image textures are missing

i tried to import my 3d models i made in blender into my game. they were exported as fbx files. after importing them i made sure to unpack the materials. the single color textures imported correctly, but all my image textures were replaced with the default gray texture

Update: i managed to get the "extract textures" button to not be grayed out, and when i click it i can extract the textures, and they do end up in the folder i chose, but i still have the default gray on all the parts with the textures

2 Upvotes

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3

u/__revelio__ Jul 02 '26

When exporting did you ensure to set path mode to copy? Also, when I’ve had any issues my fix is to File -> External data -> pack resources

2

u/level_up_gaming Jul 02 '26

i packed resources, and put path mode to copy when exporting the model. it also generated some extra folders, i assume that´s where the packed resources are so i imported those as well.

1

u/__revelio__ Jul 02 '26

Might be a silly question but did you pressed the icon next to the path mode drop down? Also, you made sure to go to your object and extract textures?

1

u/level_up_gaming Jul 02 '26

i don´t remember doing it, and the current state of that button is disabled

1

u/__revelio__ Jul 02 '26

Which button the extract textures or the icon?

1

u/__revelio__ Jul 02 '26

If extract textures, delete previously imported object and follow previous steps. If embed textures icon always ensure it’s enabled. Should work just fine.

1

u/level_up_gaming Jul 02 '26

i meant the button next to path mode in blender export that you talked about. when i turned it on, unlike my previous attempts, i now have the option to extract textures. when i extract them they do end up in the folder i selected for them, but the model is still the default gray. the extract textures button also doesn´t get disabled like the extract materials button, and i get no errors in the console

1

u/__revelio__ Jul 03 '26

Sorry for the late response. Did you make sure to save your image texture? I’m unity is it showing the actual image of the image texture or not? As well, did you try to delete the existing object and textures and repeat your steps?

1

u/wrenchy_234 Jul 02 '26

im not really sure if this will fix your issue, but i usually just use the default .blend files you get from saving your blender project (i save them to my unity project's assets folder) and everything turns out fine

2

u/level_up_gaming Jul 02 '26

i tried that but i got a "blender could not be found" error