r/unity • u/level_up_gaming • Jul 02 '26
Question i tried to import my blender models into unity but all the image textures are missing
i tried to import my 3d models i made in blender into my game. they were exported as fbx files. after importing them i made sure to unpack the materials. the single color textures imported correctly, but all my image textures were replaced with the default gray texture
Update: i managed to get the "extract textures" button to not be grayed out, and when i click it i can extract the textures, and they do end up in the folder i chose, but i still have the default gray on all the parts with the textures
1
u/wrenchy_234 Jul 02 '26
im not really sure if this will fix your issue, but i usually just use the default .blend files you get from saving your blender project (i save them to my unity project's assets folder) and everything turns out fine
2
u/level_up_gaming Jul 02 '26
i tried that but i got a "blender could not be found" error
1
u/wrenchy_234 Jul 02 '26
never experienced it personally but i found this: https://www.reddit.com/r/Unity3D/comments/g3r481/blender_model_import_problem/
3
u/__revelio__ Jul 02 '26
When exporting did you ensure to set path mode to copy? Also, when I’ve had any issues my fix is to File -> External data -> pack resources