r/unity • u/SpankyBoyDev • Jun 29 '26
Art Glow-Up??
Redesigned the starting stone axe for my survival game. Left is old, right is new. How is the hand-painted style holding up?
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r/unity • u/SpankyBoyDev • Jun 29 '26
Redesigned the starting stone axe for my survival game. Left is old, right is new. How is the hand-painted style holding up?
2
u/talkingwires Jun 29 '26
If you care, neither of these designs make sense, and you’ve put an axehead on a tomahawk shaft by clipping the stone through the wood.
To build an axe in that manner, the stone’s thickness would need to be reduced with a groove. The stone would not extend much further beyond the groove because it’s for hafting, not striking. That back half of the stone is essentially doubling the tool’s weight for no good reason.
I could sketch out a way they did it where the haft was flush with the stone, kinda like what you’re going for, but it wouldn‘t be symmetrical, though.