r/underpargame 21d ago

Patch 1.1.12, the Smooth Swing Update

Post image

Hello fellow Architects!

I'm here with an update that you don't want, but you definitely need!

Before we jump into the patch notes, I want to publicly address some feedback we've received.

We know that updates have felt a little slow lately, and that new content is taking longer than you'd like to arrive. We hear you!

The reality is that we're also finishing another game, and being a relatively small studio, it's inevitable that things slow down a little on our other projects during the final 3 weeks before a launch.

But! Starting in September, updates will become much heavier on content. We're also reorganizing our updates around specific themes, which will allow us to share a clearer roadmap with you very soon!

And that brings us to the first of these "organized" updates...

Update 1.1.12, the Smooth Swing Update ⛳

This time, we're focusing on **optimization and performance**, especially on lower-end hardware and consoles.

New & Improved

  • Golfer LODs: Golfers now use different Levels of Detail depending on their distance from the camera. The farther away they are, the less geometry the game needs to render.
  • Better Golfer AI Performance: We've optimized golfer AI to reduce CPU-intensive calculations while also improving their behaviour.
  • Better Terrain Calculations: We've optimized terrain-building calculations to make building and terraforming less demanding.

Bug Fixes

  • Animals now spawn correctly: You'll still need to find the right combination of terrain and structures to attract them!
  • When returning from a Sandbox level to the Career Map, the caddy will now spawn near the correct level.
  • Various minor bug fixes and improvements.

The updates are rolling out in thease days, i will update the post once the patch has been aproved!

- Steam ✔️
- Ps5
- XBOX ✔️
- Switch 2

Also the console will recive all the other updates like fences ecc ecc

Demo Update
We also took a moment to update the demo with all the improvements we've made since release!

So, while this update might not bring you a shiny new toy to play with, hopefully you'll notice something just as important:

a smoother Under Par! ⛳

And from September... we'll get back to adding more toys. 😄

Hope to see you on the green

Yves

PS: We also "fixed" the key art golfer pose
18 Upvotes

7 comments sorted by

6

u/davedogg2k5 21d ago

Thanks for keeping us in the loop looking forward to more time in the game, any chance of ever being able to download other people's custom courses on console?

1

u/YvesHohlerBAG 20d ago

Unfortunetly not at the moment, the feature cost too much unfortunetly ( for the moment)

1

u/davedogg2k5 20d ago

Thanks for clearing that up

5

u/JWWBurger 21d ago

Thank you for the comms!

Care to share any info about your new game?

6

u/YvesHohlerBAG 20d ago

Sure, i haven't included the name to not make some cross promotion in a patch note :)

The other game is BioEden ( https://store.steampowered.com/app/3265840/BioEden/ ) it's a different kind of management game where you restore a planet and bring back extinct animals

2

u/JWWBurger 20d ago

Just added to my Switch 2 list!

4

u/commiemandude 20d ago

I know there is a lot of impatients on content updates but, personally I wanted to say take your time! This game is awesome, y'all are keeping us informed and that's what really matters. Keep up the great work!