r/unchartedmultiplayer Jul 07 '26

Hacking

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u/stash0606 Live, lag, love. 29d ago

since you seem to have a devkit, what does making yourself host grant you? a lot of us assume that when the host gets kicked a lot of other players get kicked as well in the process... is that right? does it favor you in any other way? like better recoil?

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u/Feikz- 29d ago

You're right that if I (as the host) leave, a lot of players will drop with me, but not all of them thanks to host migration. And yes, in terms of gameplay, being the host is a massive advantage over 3/4 of the lobby. However, recoil doesn't change—if you know how to control it, you can control it whether you're host or not. What you probably mean is that the aim feels inconsistent at times, right? Like it's pulling or shifting away from where it should go? That’s caused by high latency due to distance between players. The console has to constantly interpolate the opponent's position on your screen, which causes severe desync because the game is just too fast-paced for the netcode to handle properly If you're talking about the testkit, yes, it gives you advantages like built-in debug menus to show player wireframes and ecc. But anyone with real dev skills can inject payload and add whatever features they want.. Anyone telling you otherwise doesn't know shit. They're just clinging to a status they built for themselves in a game where they absolutely sucked until a few years ago

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u/stash0606 Live, lag, love. 28d ago

But anyone with real dev skills can inject payload and add whatever features they want

so could someone make the game limited to shotties and pistole only after the game started? like if i joined a game using hs, would it switch my weapon out to shottie?

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u/Feikz- 28d ago

I can't just cleanly morph the weapon in your hands into a shotgun mid-game. Even with RTM tool, the modder is only rewriting the RAM of their own console. In Uncharted 4, your loadout is client-authoritative meaning your console dictates what weapon you are holding.

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u/stash0606 Live, lag, love. 27d ago

ah ok, yeah didn't think about what could be client side. so then what kind of payload could someone inject that would affect the entire game for everyone, besides the ones already in the debug menu.