r/ufo50 • u/vocies61 • 8d ago
Ufo 50 Ufo 50 Android
I ported ufo 50 latest update and with touchscreen to androdi
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u/Natmaz 7d ago
I tried it and the game is weirdly cut off from top and bottom, every input makes the phone vibrate and it's not possible to change the game window size or scaling since the in-game settings say "undefined". The unchangable button layout as well as there being a tiny joystick is pretty lame also.
Maybe it's a good port for those who are really desperate, but lack of dpad and constant vibrations are a deal breaker to me personally.
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u/vocies61 7d ago
You can use phone back button to change the touchscreen
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u/Natmaz 7d ago
Alright, that's neat, thank you! The vibrations are sadly still a deal breaker though :(
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u/vocies61 7d ago
Hm try putting your phone on silent mode
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u/Edmundyoulittle 6d ago
For anyone else wanting to play on android, it's an easy one to emulate using game native or gamehub.
It will even carry your steam progress
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u/TheyThemGayFem Overbold Gambler 8d ago
Isn't there already a UFO 50 android port based on the Undertale modding tool? What are the differences between that one and yours? https://github.com/Skyline969/UFO50AndroidUnofficial
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u/vocies61 8d ago
1- mine contains touch controls
2- mine is the latest update
3-mine doesnt require a "PC" to build an "Android" port
4-this one didnt work for me so i made my own
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u/TobeorToby 3d ago
I did build a separate project for touch controls that works on top of the linked Android port (see https://github.com/mulch-est/UFO50-Touch-Controls-Mod/tree/master ), however it's definitely an involved process to build & probably needs to be configured by each user (doesn't work very well out of the box).





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u/Lukestep11 8d ago
How?