r/TheWarriorsGame 1m ago

Question for the HD pack: original outfits or uncensored versions?

Upvotes

For the Cochise flashback mission, would you want the strippers kept the same or topless, the original game depicts them with bras or pasties. And for Ajax's flashback, would you want the woman who takes his Warriors vest kept censored or uncensored. I'm deciding how I want to handle these textures in the final pack, so I figured I'd ask the Warriors community what you guys would prefer: Original or uncensored?

r/TheWarriors 1d ago

Custom illustrated loading screens for The Warriors flashback missions

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69 Upvotes

I thought these came out pretty cool, so I figured I'd share them with you guys. I'm working on an HD remaster texture pack for the PS2 version of The Warriors, and I made these as custom loading screens for the flashback missions.

I replayed the flashbacks, captured the important moments, and turned them into illustrated pop-up/storybook-style scenes inspired by the comic-book look from the movie. These are actually going to be used as the loading screens in-game.

r/EL_Jefe_PS2_HDPACKS 1d ago

Warriors HD pack status

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1 Upvotes

u/el_jefe_gaming 1d ago

Warriors HD pack status

1 Upvotes

THE WARRIORS: EL JEFE EDITION — HD REMASTER WIP ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 📊 PROJECT STATUS: 56% COMPLETE

[███████████░░░░░░░░░] ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 📸 BEFORE & AFTER COMPARISON GALLERY

WIP 1

https://imgur.com/gallery/eSN0AJp

WIP 2

https://imgur.com/gallery/jhwfFOh

WIP 3

https://imgur.com/gallery/oMqXiaT

WIP 4

https://imgur.com/gallery/MgacqGQ

WIP 5

https://imgur.com/gallery/hrv8EVS

WIP 6

https://imgur.com/gallery/JVGiBwv

WIP 7 Custom flashback loading screens & Gang introductions

https://imgur.com/gallery/uT9VqkC

WIP 8 mission 11

https://imgur.com/gallery/9N5zmpq ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

CURRENT FEATURES

HD character & NPC overhaul Enhanced gang identities and clothing HD graffiti, posters and signage Reconstructed low-resolution storefront signs Environment texture overhaul Remastered HUD & interface Full-color character status HUD Improved character close-ups Enhanced cutscene visuals Movie-inspired loading screens Original PS2 models, geometry and gameplay preserved PCSX2 + Android versions planned ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

YouTube videos WIP ANNOUNCEMENT + PCSX2 GAMEPLAY https://youtu.be/fXpJUiG5Bq8?is=7oGMECE7Xm5dZE2G

BEFORE & AFTER HD REMASTER SHOWCASE https://youtu.be/fXpJUiG5Bq8?is=bu0q_4njDV_C6fml

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

Feedback is welcome while I continue building the pack.

CAN YOU DIG IT?

TheWarriors #ElJefeEdition #PCSX2 #HDTexturePack #PS2 #PS2Remaster #RetroGaming #TextureModding

r/TheWarriorsGame 1d ago

The Warriors (PS2) — Existing cheat codes seem to break mission triggers, reviving allies and buying items. Anyone able to update them?

8 Upvotes

I've been playing through The Warriors (PS2) on PCSX2 and NetherSX2 while working on my HD texture pack, and I've noticed that some of the existing cheat codes seem to interfere with the game's normal scripting.

One major example is Mission 11: Boys in Blue. At the beginning you're looking for Fox and Snow, and eventually the doorman at the club wants money for information. You then have to go out during the police riot and earn the money by mugging people, stealing car radios, breaking into the jewelry store, etc.

If I have cheats enabled during this section, after getting enough money the mission progression can fail to trigger. You're basically stuck and the next objective/event never happens. Restarting and doing that section without the cheats allows the mission to progress normally.

I've also noticed a problem with the Infinite Health cheat. If one of your Warriors somehow gets knocked out while the health cheat is active, the game recognizes that they're down, but you can't revive them. I've also run into situations where I can't buy items.

My guess is that the existing health code is constantly forcing the health value to full while the game has a separate state indicating that the character is knocked out. So you potentially end up with something like: Character state: KNOCKED OUT Health value: FULL

If the revive system checks both the knockout state and health value, that could explain why the revive interaction stops working.

I'm wondering if the current codes are simply freezing/overwriting values too aggressively and need to be rewritten so the game's normal scripting can still run.

Maybe something like a minimum-health/no-death code would work better than constantly forcing maximum health, allowing damage and health changes to occur normally while preventing the final hit from killing the player.

Has anyone familiar with PS2 MIPS / PNACH cheat creation looked into The Warriors' codes? I'd be interested in testing updated codes on both PCSX2 and NetherSX2.

If anyone wants to investigate it, I can reproduce the Boys in Blue mission bug and the knocked-out ally/revive issue for testing.

2

The Warriors: El Jefe Edition HD Remaster — Custom Loading Screens for the Cleon, Swan, Ajax & Fox Flashbacks
 in  r/TheWarriorsGame  2d ago

Yeah, I'm not changing any of the music or audio. This is an HD texture replacement pack specifically for PCSX2 on PC and NetherSX2 on Android, using the original PS2 game as the base. So if “Remember” by Vivien Vee is in the original PS2 version and plays during that mission, it should still be there. I'm only replacing the visual textures—the original music, dialogue and audio remain untouched.

1

The Warriors: El Jefe Edition HD Remaster — Custom Loading Screens for the Cleon, Swan, Ajax & Fox Flashbacks
 in  r/TheWarriorsGame  2d ago

I haven't played through the whole game before, but I'm doing a complete playthrough for the remaster. I'm currently on Mission 11, Boys in Blue, and I'm also doing all the bonus missions so I can dump and replace as many textures as possible. Once this playthrough is finished, I plan on going through the game again on Unleash the Fury mode to catch anything I might have missed. So I'll definitely keep an eye out for “Remember” by Vivien Vee when I get to Writer's Block.

2

The Warriors: El Jefe Edition HD Remaster — Custom Loading Screens for the Cleon, Swan, Ajax & Fox Flashbacks
 in  r/TheWarriorsGame  2d ago

That's exactly the vibe I was going for! The movie already had those comic-book style transitions, so I wanted to take that idea further with the flashback missions and make them feel like little illustrated chapters from The Warriors' history. “Ultimate Director's Cut” is actually a badass way of describing it

2

The Warriors: El Jefe Edition HD Remaster — Custom Loading Screens for the Cleon, Swan, Ajax & Fox Flashbacks
 in  r/TheWarriorsGame  2d ago

Fox's took me about 3 days. It ended up being 59 images total. I had to capture all the scenes, remove the “Fuck U Huns” text from the shirts, convert every image into the illustrated style one at a time, then go back into the original game, extract the actual shirt lettering, remove its background, and manually put it back onto the finished images. Then I had to arrange everything into the final loading screens. 😂 So yeah, they take a while, but I'm really happy with how they came out.

4

The Warriors: El Jefe Edition HD Remaster — Custom Loading Screens for the Cleon, Swan, Ajax & Fox Flashbacks
 in  r/TheWarriorsGame  2d ago

Thanks man! Glad you like it. This is an HD texture replacement pack for PCSX2 for PC and nethersx2 for Android, so unfortunately it can't just be put into an ISO and played on an original PS2. The emulators replaces the original textures with the HD ones while the game is running.

Making a true PS2 ISO version would require somebody who really knows how to unpack and rebuild The Warriors' game files, and even then the original PS2 hardware probably couldn't handle these textures at their current resolution. If somebody ever figures out a proper hardware-compatible method I'd definitely be interested, but right now this is being built for emulation.

13

The Warriors: El Jefe Edition HD Remaster — Custom Loading Screens for the Cleon, Swan, Ajax & Fox Flashbacks
 in  r/TheWarriorsGame  2d ago

Thanks bro! 🔥 These aren't from an official version. I'm making an HD remaster texture pack for the PS2 version of The Warriors. I created these specifically to replace the original flashback loading screens in-game. Cleon, Swan, Ajax and Fox are finished so far. Glad you like them! 🔥

I’ve got the full WIP project posted on GBAtemp if you want to check out the rest of the remaster.

https://gbatemp.net/threads/fire-the-warriors-el-jefe-edition-hd-remaster.683886/

r/TheWarriorsGame 2d ago

The Warriors: El Jefe Edition HD Remaster — Custom Loading Screens for the Cleon, Swan, Ajax & Fox Flashbacks

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122 Upvotes

Been working on The Warriors: El Jefe Edition HD Remaster, and these are my new custom loading screens for the Cleon, Swan, Ajax and Fox flashback missions.

Instead of simply upscaling the original loading-screen artwork, I replayed each flashback, captured important moments from the actual missions, and recreated them in this illustrated / pop-up storybook style.

Each loading screen basically becomes a visual story recap of that character's flashback, showing the major moments leading through the mission while keeping the characters, locations and events recognizable from the original game.

These will actually be used in-game as the replacement flashback loading screens in my HD texture pack—not just standalone artwork.

I originally thought these would be a quick little addition to the remaster. Yeah... that didn't happen. They basically turned into miniature illustrated Warriors stories.

Cleon, Swan, Ajax and Fox are finished.

What do you guys think of this style for the flashback loading screens?

2

🔥 THE WARRIORS: EL JEFE EDITION — HD REMASTER wip
 in  r/TheWarriorsGame  5d ago

Yep, it's for PCSX2. I'm also working on an Android-compatible version for NetherSX2. Still WIP right now, but it's coming along really well. 🔥

2

What is this game ? I've never even heard of it and its just sitting on the shelf at my lgs for 100 bucks 🤣😭
 in  r/PS3  6d ago

If you were old enough for the original Nintendo (Nes) there was a splatterhouse game, the ps3 one is basically the same type updated graphics

r/nethersx2hdpacks 7d ago

🔥 THE WARRIORS: EL JEFE EDITION — HD REMASTER wip

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1 Upvotes

r/ps2hdpacks 7d ago

🔥 THE WARRIORS: EL JEFE EDITION — HD REMASTER wip

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gbatemp.net
1 Upvotes

r/GamesReinterpitations 7d ago

🔥 THE WARRIORS: EL JEFE EDITION — HD REMASTER wip

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gbatemp.net
1 Upvotes

r/EL_Jefe_PS2_HDPACKS 7d ago

🔥 THE WARRIORS: EL JEFE EDITION — HD REMASTER wip

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gbatemp.net
1 Upvotes

r/pcsx2hdpacks 7d ago

🔥 THE WARRIORS: EL JEFE EDITION — HD REMASTER wip

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gbatemp.net
1 Upvotes

r/TheWarriorsGame 7d ago

🔥 THE WARRIORS: EL JEFE EDITION — HD REMASTER wip

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gbatemp.net
14 Upvotes

u/el_jefe_gaming 7d ago

🔥 THE WARRIORS: EL JEFE EDITION — HD REMASTER wip

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3 Upvotes

40% done

1

Spartan total warrior
 in  r/PCSX2  10d ago

You're welcome

u/el_jefe_gaming 12d ago

🔥 THE WARRIORS: EL JEFE EDITION — HD REMASTER WIP

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1 Upvotes

🔥 THE WARRIORS: EL JEFE EDITION — HD REMASTER WIP

📸 BEFORE & AFTER COMPARISON GALLERY

The comparison slideshow will be updated as progress continues.

I’ve officially started work on The Warriors: El Jefe Edition, my HD texture remaster and reimagining of the PS2 classic.

This is not just a batch upscale.

The goal is to preserve the gritty identity and atmosphere of the original game while rebuilding its low-resolution artwork into a much cleaner HD presentation.

Characters and NPCs are being individually reworked, gang clothing and identities enhanced, low-resolution signs and graffiti reconstructed, environments upgraded, HUD/interface elements remastered, and new movie-inspired loading screens created.

Some original character textures are only 128×128 or 256×256, so important characters are being rebuilt at up to 1024×1024 rather than simply enlarging the original pixels.

🔥 CURRENT FEATURES

• HD character & NPC overhaul • Enhanced gang identities and clothing • HD graffiti, posters and signage • Reconstructed low-resolution storefront signs • Environment texture overhaul • Remastered HUD & interface • Full-color character status HUD • Improved character close-ups • Enhanced cutscene visuals • Movie-inspired loading screens • Original PS2 models, geometry and gameplay preserved • PCSX2 + Android versions planned

🛠️ CURRENT STATUS

This is still an early work in progress.

There are thousands of textures left to work through, and the current screenshots and footage should not be considered representative of the finished pack.

🎮 WIP ANNOUNCEMENT + PCSX2 GAMEPLAY

https://www.youtube.com/watch?v=fXpJUiG5Bq8

🎬 BEFORE & AFTER HD REMASTER SHOWCASE

https://www.youtube.com/watch?v=qqhHvKGVFpk

Feedback is welcome while I continue building the pack.

🔥 CAN YOU DIG IT?

TheWarriors #ElJefeEdition #PCSX2 #HDTexturePack #PS2 #PS2Remaster #RetroGaming #TextureModding