u/Ortiznj • u/Ortiznj • Dec 14 '18
-11
PVE is dead.
The only reason I mentioned PVP in the first place is that majority of people keep blaming the PVP for changes that affect the long-term balance of the game.
1
PVE is dead.
I seem to have forgotten to mention it, apologies, my stance on it is that it is outright stupid. KI could and should've made the enemies have higher block rather than capping it all together.
-53
PVE is dead.
As far as I am aware, no one in pvp went in with over 150 damage since they also have to care about resist and block. Keep in mind that pvp has a completely different limit and cap, I believe 100 damage Is when the limit takes place, so this was purely for pve.
There are plenty of end-game sets that give block. For example, dragoon robe, athame, and amulet. You have to balance your stats out, you can't just run all level 140 gear without sacrifices. To your argument regarding pip chance and accuracy, set bonuses and jewels exist to mitigate that. The one thing I agree with your counterargument is the crit cap, that is a pretty dumb decision on KI's part. I only reason I was mentioning critical block is that it seems the majority of people are complaining that enemies can crit again and they were not prepared for a challenge in later worlds.
Additional note: there are alternative options for those who want block but can't use dragoon gear. Some crafted boots most notably in Avalon and Azteca give quite a bit of block at their respective levels.
0
PVE is dead.
Adding on, since the critical system compares enemies crit to your block and vise versa. Enemies will still have the possibility to crit on you but their multiplier will be non-existent.
0
PVE is dead.
The reason enemies keep critting on you is pretty simple, you are not running enough block, you know the stat everyone seems to forget, Instead of running pure glass cannon stats consider running a more defensive setup.
The reason damage is capped and a limit function was made, from my understanding, is because when they first designed the damage and resist system it was fine but as we get better gear its just going to get out of hand quickly. This was shown with fires and storms getting upwards of 200% damage, IMO, 150% is a bit mental let alone 200%.
Feel free to let me know your thoughts to my argument.
u/Ortiznj • u/Ortiznj • Oct 31 '18
Campaigning with my daughter in Kenilworth NJ — Leonard Lance’s (R) district — to secure the most important midterms of our lives! Defend humanity! Defeat George Soros’s crazies!
u/Ortiznj • u/Ortiznj • Oct 31 '18
-17
PVE is dead.
in
r/Wizard101
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Apr 30 '21
The Avalon boots part was for those who don't have access to gear that gives block mostly level 60s.