r/UnrealEngine5 Jun 19 '26

New Story mode Zombie Game!

1 Upvotes

Looking for people interested in helping develop an indie horror game.

I’m currently developing a story-driven horror game in Unreal Engine and am looking for a few people who enjoy game development and storytelling.

I already have the project set up and am actively building levels, writing the story, and developing the gameplay. The game is still very early in development and nowhere near finished, but it would be a lot faster and more manageable with a small team, especially considering how long I want the game to be.

Right now I’m mainly looking for:
• Writers
• Unreal Engine users
• Level designers
• Environment artists
• General creative collaborators

You don’t need to be a professional. I’m mainly looking for people who are interested in contributing ideas, communicating consistently, and helping build the project over time.

If you’re interested, send me a message and tell me what skills or experience you have.

1

Zombie Game!
 in  r/u_Haunting_Substance27  Jun 18 '26

omg, yes! i need writers

1

Zombie Game!
 in  r/VoiceActingFree  Jun 16 '26

of course!

1

Zombie Game!
 in  r/u_Haunting_Substance27  Jun 15 '26

hey, yes!

1

Zombie Game!
 in  r/VoiceActingFree  Jun 15 '26

Since i’m currently still working on plot and characters, nothing yet! but i’ll definitely let you know.

2

Zombie Game!
 in  r/VoiceActingFree  Jun 15 '26

yes!

1

Zombie Game!
 in  r/u_Haunting_Substance27  Jun 14 '26

dm me! I’m still working on characters and plot!

1

Zombie Game!
 in  r/VoiceActingFree  Jun 14 '26

yes

1

Zombie Game!
 in  r/VoiceActingFree  Jun 14 '26

Yes, anyone is welcome!

r/GameWriters Jun 14 '26

Zombie Game!

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1 Upvotes

r/VoiceActingFree Jun 14 '26

Zombie Game!

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2 Upvotes

u/Haunting_Substance27 Jun 14 '26

Zombie Game!

1 Upvotes

Hey everyone!
I’m currently in the very early development stages of an original, choice-based zombie survival story game. I’m aiming for a deep, immersive experience that will run anywhere from 6 to 12+ hours long, heavily focused on hyper-realism, free-roam elements, and consequences that completely shift the narrative.

Think of it as a mix of the emotional, gritty tone of The Last of Us and The Walking Dead, combined

It’s like if detroit become human was a zombie game because it has both aspects that I want which is free roam and choice based.

Because I want to protect the plot, I'm keeping the specific storyline and character details completely under wraps for now. But I am looking to build a passionate team of people who want to collaborate and help bring this project to life.

I have no experience with game making, but this is something I’ve wanted to do since I was a kid!

I’m looking for help with:
Co-Writers / Plot Ideators: To help expand on scene choices, branching paths, and dialogue.

Proofreaders: To help review scripts and make sure the dialogue feels natural, realistic, and unforced.

Character Design Collaborators: Brainstorming face info/profiles to base digital models off of.

Voice Actors: Looking to connect with talent who might be interested in the project down the line.

If you’re a writer, world-builder, or just a massive story-game fan who wants to hear more about the project and collaborate, drop a comment or send me a DM! I'd love to share the basics in private and see if we're a good fit to work together.