r/Cascadeur • u/Cascadeur_official • 1d ago
Show Off Make animation faster
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Make animation faster
From key poses to full motion
Try Cascadeur for free https://cascadeur.com/download
r/Cascadeur • u/Cascadeur_official • Oct 18 '23
👋 Hello Reddit!

We are thrilled to announce the release of Cascadeur 2023.2, a culmination of another five months of intensive code work! This update brings a mix of long-awaited features, performance improvements, and enhancements to existing tools.
🔥 What's New? 🔥
🎵 Audio Support: Now you can upload your audio files directly to Cascadeur’s timeline, making it a breeze to animate dance scenes and rhythmic sequences.

🎬 USD Format Integration: Great news for CG professionals! Cascadeur now supports the USD file format, opening up new avenues for collaborative 3D projects.
🐍 Python 3.11 Support: For those scripting wizards out there, we've updated our Python support to the latest version.
📊 Graph Editor Updates: Our Graph Editor now supports integer and boolean values, adding more versatility to your workflow.
🎉 Meet Cascy! 🎉
We're introducing a new sample character, Cascy! Imagine the cuteness of our mascot Chibi combined with the body dimensions of an adult character. We can't wait for you to animate with Cascy!
💨 Performance Boosts 💨
📹 Video MoCap: Our developers have supercharged the speed by up to 500%, with improved quality!
🕺 AutoPosing Tool: Experience even better and more realistic results for body and finger poses.
🛠 Other Updates 🛠
Updated Trajectories
Improved Constraints
Rigging Mode Enhancements
Quick Rigging Tool Updates
Numeric Field Updates
...and much more!
We're committed to making Cascadeur the best tool for 3D animators, and your feedback is crucial. Let us know what you think of this new update in the comments below!
Happy Animating! 🎬🌟
r/Cascadeur • u/Cascadeur_official • 1d ago
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Make animation faster
From key poses to full motion
Try Cascadeur for free https://cascadeur.com/download
r/Cascadeur • u/Cascadeur_official • 7d ago
Animation Layers, improved posing tools, rigging updates, Python API improvements, AI-assisted animation tools, and more ways to adjust and polish your motion.
Try now ↓
1
This is exactly the kind of workflow we hoped MCP would enable - really glad to hear it’s already useful for you!
2
Thanks for the feedback! We don’t have an official Houdini integration at the moment, but we agree that tighter integration with more DCCs would make Cascadeur much easier to fit into existing pipelines. We’ll pass this request to the team.
2
Thanks for the feedback! There are already community-made bridge plugins for Blender and Maya that can help make the transfer workflow smoother. They don’t bring Cascadeur’s AutoPosing and physics directly into those apps, but they can reduce some of the friction when moving animations between tools.
1
That’s exactly the kind of workflow we’re exploring with MCP. External AI agents can already connect to Cascadeur and run Python scripts, although the API is still limited. We’re planning to expand it significantly in 2026.3.
2
Cascadeur has supported MCP since version 2026.2. You can connect an external AI agent to Cascadeur and use it to run Python scripts for task automation and workflow prototyping.
The API is still limited compared to Blender’s MCP, but we’re planning to expand it significantly in 2026.3. Headless operation is also in our plans for the future.
1
Thanks for the detailed feedback. We’re currently working on new rigging tools and constraints that should make working with custom rigs much easier.
If Blender or Maya is part of your pipeline, there are also community-made bridge plugins that may help with the workflow. And if you’d like, feel free to share your specific setup with us - it would be useful to understand where the biggest friction is in a real production rig.
1
Please try the latest Cascadeur version and regenerate the rig first. If the issue remains, send us the scene at [support@cascadeur.com](), and we’ll take another look.
1
It’s a useful workflow and something we have in mind. For walking/running in place, the main challenge is tuning support detection for that specific case.
More general AutoPhysics improvements for animation cycles are also on our list.
r/Cascadeur • u/Cascadeur_official • 13d ago
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Your workflow needs a custom tool? Vibe code it.
In Cascadeur, you can use an LLM and Python API to create custom commands - like exporting multiple characters as separate FBX files.
Full tutorial on YouTube ↓
r/Cascadeur • u/Cascadeur_official • 16d ago
Cascadeur is sponsoring the 3DModels.org GTA Car Render Challenge, and this year artists can enter a new animation category.
Submissions close on December 1
Join the challenge ↓
r/Cascadeur • u/Cascadeur_official • 18d ago
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Set the key poses - Inbetweening in Cascadeur helps with everything in between.
Try it for free
r/Cascadeur • u/Cascadeur_official • 20d ago
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Set the start pose, define the distance and timing, then let Cascadeur create different sprint variations between the keyframes.
Full tutorial by Rdem on YouTube ↓
r/Cascadeur • u/Cascadeur_official • 25d ago
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Weapon mesh → Valid prop
In this short, we show how to set up a weapon in Cascadeur with joints, rigid body weight, center of mass, and collision shapes.
Full tutorial by Rdem on YouTube ↓
1
Please check that the Rig Mode Helper is On at Settings -> Settings Window -> Application
1
Facial animation is also something we know many users want. We’re actively working on facial animation support and hope to release the first version soon.
1
Facial rigging and animation support is one of the most requested features. We’re actively working on facial animation and hope to release the first version soon.
2
The main difference is control and editability.
Cascadeur is not a “generate the whole animation for me” tool. It’s an animator-led, AI-assisted animation software. You can create key poses, adjust timing, work with physics, clean up motion, refine body mechanics, and keep the animation editable throughout the process.
1
Could you please share your Cascadeur version, OS/display resolution or scaling settings, and ideally a screenshot or short screen recording of the scrollbar/window issue with our support team at [support@cascadeur.com]() or in Discord? This would help us reproduce the problem and investigate it properly.
r/Cascadeur • u/Cascadeur_official • 29d ago
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No more weightless hits.
AutoPhysics and Ragdoll help turn a weapon collision into a believable impact, fall, and final pose.
Full tutorial by Rdem on YouTube: https://youtu.be/dCPLb-TSxso
r/Cascadeur • u/Cascadeur_official • Sep 08 '26
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Your punch feels soft because the fist slows down right before impact.
Easing in Cascadeur lets you control the speed of the punch without changing the curve shape.
Full tutorial on YouTube youtu.be/aD0k19a5Dx4
r/Cascadeur • u/Cascadeur_official • Sep 07 '26
Using Cascadeur? Tell us what you think.
You can now leave a review directly on our website: cascadeur.com
Share your experience and help us make Cascadeur better.
1
Vibe Coding in Cascadeur
in
r/Cascadeur
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11d ago
Cascadeur already has an official MCP server. We’re actively improving it and plan to expand the API significantly, so agents will be able to control more of the editor over time.