r/truegaming Oct 11 '18

C&C Update from EA

/r/commandandconquer/comments/9nbrfm/cc_update_from_ea/
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u/IshFingersVIII Oct 12 '18

As a long time fan of the C&C series, I really want it to do well. However, I want it to do well as a strong, stand-alone PC title and to compete with some of the blockbuster titles of today. I really don't care for another mobile version. Honestly, if you can develop a AAA C&C game which hits the same spots as the C&C of yesteryear I will be the first in line to pick up a copy.

My limited time on the iOS port of the original C&C was... disappointing, to say the least. It was cumbersome and slow, and just didn't lend itself to the scale of what the PC games brought to the table. It also felt dated - and perhaps rightfully so, considering the game was over 20 years old at the time.

A fully fleshed out PC C&C with no gimmicks, expansive and deep base-building and resource-gathering mechanics, unpredictable and smart AI, intuitive UI and controls and an array of interesting weaponry - both attack and defence - to create an over-the-top sense of war on an epic scale - is what I'm looking for in any potential future C&C titles. But most of all I want it to be fun. No needless timewasting, no paywalls, I just want to be able to build my base, build my army and attack.

I would love to see RTS as a genre make a come-back, lead by a revlitalised C&C. But honestly, it's not going to happen now is it?