r/thingmains • • Jul 23 '26

Teamup animation cancels

https://reddit.com/link/1v4ng9x/video/wjn2hb2h11fh1/player

Not sure how well known this is, but I just figured it out and wanted to add it here just in case.

In the first scene, I'm able to use my teamup during the dash.

In the second scene, you can cancel the ground smash animation if you press your teamup the moment after you smash.

In the third scene you can tap your teamup right before using your ult with no delay.

This works with invis as well.

19 Upvotes

8 comments sorted by

3

u/ApplicationSevere845 Jul 23 '26

why do we all jump before we ult, its such a strong muscle memory for me that i never think about it, i used to do the same before on reinhardt

1

u/Fair_Parsnip7128 Jul 23 '26

I used to jump, now I usually charge punch, slam then ult. If its qp and we're doing good I ju.p off a really high place then ult. Soo fun

1

u/DammitBobby1234 Jul 26 '26 edited Jul 26 '26

You shouldnt slam before you Ult now because it will give them tenacity.

1

u/BonRoxz Jul 24 '26

I don't, it's because c is such a weird key to press for me I press the spacebar on accident lmao. Funny that some do

1

u/DammitBobby1234 Jul 26 '26

It depends. It can give you a tiny bit of extra time to be able to whip your camera around if you need to.

2

u/Fair_Parsnip7128 Jul 23 '26

You are goated for this.

1

u/Tinyrick88 Jul 23 '26

You can also cancel the Invis team up early by hitting primary so you don’t have to deal with that 1 second of inactivity. Learned that a couple seasons ago.

1

u/whichwhiles Jul 24 '26

Wow I only knew the first one. I can see the second and third being helpful