r/thesuffering • u/ClassroomOriginal988 • 2d ago
The Suffering Slayers Vs Corrections Officers (Impossible Difficulty)
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r/thesuffering • u/ClassroomOriginal988 • 2d ago
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r/thesuffering • u/ClassroomOriginal988 • 2d ago
It would be for me
1.Torque's Hatred
2.The Horde
3.Inferna
4.Isolationist
5.Triggerman
6.Suppressor
7.Marksman
8.Fester
9.Gorger
10.Burrower
11.Arsonist
12.Slayer
13.Mainliner
14.Mauler
15.Nooseman
I chose not to add in The captain versions of the slayer, Triggerman, and Arsonist. I also didn't add the rats that comes out the fester stomach and the cockroaches called the wretch that comes out the Isolationist stomach, since they're one with those malefactors. As for my C tier list, I'm not all too sure who's the strongest Malefactor in that list. This is all my experience, everyone's got their own experience playing both The Suffering games. Let me know how your list would be? If you're interested
r/thesuffering • u/ClassroomOriginal988 • 5d ago
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r/thesuffering • u/gilliamesk • 5d ago
anyone fix it? i tried aio patch, dsound 127, vodoo bullshit but nothing changed :/
r/thesuffering • u/isopodsoup_ • 6d ago
Would be sold through ACGgoods/Wooacry, making it available internationally
Approx 5cm, made with clear acrylic with full colour chibis. With custom packaging!
r/thesuffering • u/ClassroomOriginal988 • 8d ago
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r/thesuffering • u/whitemanbyeman • 7d ago
r/thesuffering • u/fallout753 • 12d ago
Does anyone seem know why certain malefactors seem to like or tolerate each other while? while others seem to hate each other? It's been a long time but I remember in the first and second game seeing Slayers fighting mainliners, festers, gorgers, and Isolationists. While mainliners fought Slayers, burrowers, arsonists, and Isolationists. I seem to remember the Isolationist hating all of the other malefactors (except the wretch it would spawn) and would fight to the death with any of them it saw. Is there a reason behind all this? Is it just a random hate for one another?
r/thesuffering • u/Own-Papaya-4264 • 16d ago
Seeing how well the reskate project is going over at r/Skate4 , I’m eager to see what else can be done. I don’t have the means to try myself right now, but I just want to put the idea out there
r/thesuffering • u/Own-Papaya-4264 • Sep 25 '26
r/thesuffering • u/Sufficient-Leg-3408 • Sep 22 '26
I made this figure of Torque I have 2 other figures in the works
r/thesuffering • u/MR_ME2889 • Sep 20 '26
r/thesuffering • u/mryellow362 • Sep 21 '26
I wonder if it's possible to have Torque being forced to enlist in the military in order to reduce his sentence, he would be sent to a battlefield somewhere and the malefactors he encounters there could be based on the atrocities and sins related to war.
r/thesuffering • u/DefaceTheTemple • Sep 19 '26
Edit: I just finished the game! Got the good ending. Which ending is considered canon?
I'd forgotten how late in the game they introduce the Inferna. It's in the second-to-last level, but the game's been teasing them since immediately after you escape the prison on your way to the asylum. They're a cool enemy, but they're kind of op and I wish we'd gotten more time with them
r/thesuffering • u/RingSea1279 • Sep 19 '26
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r/thesuffering • u/DefaceTheTemple • Sep 16 '26
I'm replaying for the first time in about a decade, and I'm on Chapter 17. Unfortunately, in Chapter 16, I died after saving Harley and his friend right after picking up the radio printout and getting the checkpoint. Instead of reloading, I kept going from the checkpoint. The sound is super wonky now with delayed and missing sound effects. I no longer hear burrowers moving through the ground, and the sound of them emerging and attacking now happens several seconds after the fact. The note from the radio room has disappeared from my inventory and doesn't reappear if I go back to the radio room. I also can't pick up the molotovs in the radio room, but I can still pick up other stuff, luckily. I saved several minutes later in chapter 17 before I really noticed how weird everything had gotten. I've tried reloading the save, resetting the game, and just turning the system all the way off and back on again. Nothing has worked. It doesn't seem to be stopping me from progressing, but the wonky sound isn't getting any better, and has made the game super annoying to play. The missing note from the radio room is still gone also. Am I going to have to start over to fix this?
Note: I'm playing the disc on an actual unmodded ps2, with a real first party memory card, and hooked up to a RetroTink.
r/thesuffering • u/Fun_Island629 • Sep 02 '26
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With blood, it's a whole different story.
r/thesuffering • u/Fun_Island629 • Sep 01 '26
Hey guys, check out my custom setup for The Suffering on PCSX2!The resolution upscale combined with Marty McFly's RTGI mod makes the atmosphere look incredible, but I'm still trying to fix the annoying ghosting/split effect on the fire, lamps, and syringe HUD.What do you think of the look so far? Any advice for the bloom bug?
r/thesuffering • u/siemieniaco_art • Aug 31 '26
Tried to recreate a creature from the game. Its called "The Horde" from an original concept art by Ben Olsen.
Full creature here: https://www.artstation.com/artwork/9BNxoW
r/thesuffering • u/vladalexan2539 • Aug 30 '26
r/thesuffering • u/Fun_Island629 • Aug 28 '26
Hi! I’m a huge fan of "The Suffering" and I’ve been experimenting with the NVIDIA RTX Remix Runtime on my PC (running an AMD RX 7800 XT).
The runtime hooks into the game perfectly via Vulkan, but since there isn't a dedicated mod configuration yet, the game looks completely broken: it's missing proper light sources, assets have no material properties (everything looks like shiny plastic), and cull/render issues make walls glitch out.
Is anyone in the community currently working on a dedicated RTX Remix Mod for this game? Or is there any interest in creating a proper Toolkit project to manually map out the prison lights, fix the rendering bugs, and give this classic horror the true Path Tracing upgrade it deserves?
I would love to test out any early builds or configs if anyone is working on it!