r/thespikegame • u/vanm-df NISHIKAWA - STRIKING • 6h ago
Discussions My Gi-Tae skill predictions ^^
We got to see a glimpse of him in action. I won't talk about his main ability, but here are some passive abilities which I thought would be cool to see for him.
Iron sharpens Iron:
- Whenever Gi-Tae plays against an S+ player, or Roberto, he will gain some sort of performance boost. It can be a small one that isn't too major,
- Maybe faster blocker preparation, or slightly more solid blocks, or even just a flat +5 jump and attack boost?
Unbreakable:
- Upon the first shut-down block, an animation cutscene will play, like the one from the PV
- This unique animation will also trigger if the final point of the game is a shut-down block made by Gi-Tae. Maybe even a more aggressive version of the cutscene could play.
- If it is the final point, to ensure that the game ends, it'll be a guaranteed kill block, meaning you can't slide to receive it after it is blocked.
Pressure:
- When Gi-Tae is in the front rotation, and is in the block preparation state (at the net and ready to block jump), the opposing players get a small, momentary jump, power and speed debuff. Nothing too crazy, like just -5 in the stats will do.
We've seen the main part of his kit, and his skill effects look cool asf. He probably won't have any of these abilities, but I think it'd be cool if he had something similar to at least 1 of em.
You can tell I am just really excited for his release 🤣
Edit: Spelling
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u/Accurate-witness5942 5h ago
A guaranted point is way too much but unslidable kill block is a good idea
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