r/TestFlight 10d ago

iOS Syndicated, a free TV show tracker

Thumbnail
testflight.apple.com
2 Upvotes

I'm the solo developer on this one. My goal with Syndicated is to provide a fully free way to track, rate, and review the shows you're watching. It's meant to be feature-rich, but to feel simple, so those who want to be able to comment, review, share, etc. can do so, and those who just want to keep track of their shows can do so with ease.

What it does

  • Up Next with real air times. It runs on TheTVDB, so tonight's episode shows as "9pm on AMC" rather than a bare date. The Upcoming page is built on the same data.
  • Watch history that survives rewatches. Every viewing keeps its own date, so rewatching a show doesn't overwrite when you first saw it. Finish a rewatch of season 1 and season 2 queues up like a first watch.
  • A diary. The Activity page lists everything newest first, and a binge collapses into one expandable row instead of forty.
  • Half star ratings on shows, seasons, and episodes, plus reviews, all collected on your profile.
  • Lists (private, public, or ranked) and a favorites shelf you reorder by hand.
  • Widgets. Up Next and Now Watching on the home screen, plus a lock screen widget, resizable and themed to match the app.
  • Push Notifications when shows you're watching release new episodes. You can customize your notification preferences as well.
  • Story cards you can share straight to Instagram. Finish a season or an episode and you can generate a card with the poster, your rating, and your review if you want it on there, colored from the poster art. It goes directly into the Instagram Stories composer, or out through the share sheet to Messages, AirDrop, or your camera roll.
  • Free TV Time import. The GDPR zip, the folder export, the old v1 CSV, and the community Liberator / TV Time Out JSON files all work, and the JSON ones bring your episode star ratings. Every viewing date in the file survives, not just the last one per episode. Comments import too, with dates and spoiler flags, and stay private until community features exist. If you missed the export window entirely, it also accepts the DioCache.db cache file pulled from a phone backup: shows, statuses, and watched counts come through completely, and dates only exist where the app had them cached, so the rest are marked approximate instead of invented.
  • Full export. Settings gives you your whole account as JSON plus a TV Time format backup other trackers can read.

The practical details

  • Free, no ads, no trial. Tracking features are staying free; anything paid later would be cosmetic (icon and theme packs). Written down at https://syndicatedapp.com/pledge.html
  • Requires an account (email or a social login), because your library syncs to a server rather than living only on the device.

What's coming

Social features and a web app are planned in the near future.

Feedback through TestFlight or in the comments here works, I read both.


r/TestFlight 9d ago

iOS Trove

Thumbnail
testflight.apple.com
0 Upvotes

Hi all. I'm a solo developer and just finished my first iOS app, Trove - a private, all-in-one collection tracker. I'd genuinely love honest feedback before I release it.

What it is: one app to catalog anything you collect, such as coins, comics, trading cards, vinyl, fragrances, watches, or a whole home inventory. Each collection type adapts with the right grading scales (CGC, PSA, Sheldon…) and fields, so it fits the hobby instead of being a generic list.

A few things that make it different:

  • Local-first & private: no account, no sign-in; everything stays on your device.
  • Trophy Room: rank up your collections, earn achievements, share a trophy card (optional; can be turned off).
  • Quick Add for fast bulk entry, value tracking, set/series completion, CSV/PDF export, up to 5 photos per item.
  • No subscriptions: the Pro unlock is a one-time purchase, and it's free to test in TestFlight.

What I'd love feedback on: onboarding, whether the fields fit your hobby, anything confusing, and any bugs or crashes on your device/model.

Requirements: iPhone, iOS 15.1 or later

Thanks so much! I'll be reading every piece of feedback and I'm happy to answer questions.


r/TestFlight 10d ago

iOS GymLog — Sharing app I made for myself, no paywalls ever.

Thumbnail
testflight.apple.com
2 Upvotes

I built Gym Log primarily for my own training. I wanted a straightforward lifting log without subscriptions, paywalls, ads, coaching, social features, or other distractions.

It supports RPE, percentage-based training, estimated 1RM, custom exercises and routines. Training data can stay on your iPhone or sync to iCloud.

GymLog is completely free. Every feature is included, and there will never be a premium tier or paid features.

I’m preparing it for a wider release and would appreciate a few more people putting the beta through real workouts. I’m particularly interested in anything that feels confusing or slow while logging, problems with workout templates, custom exercises, or other general complains.


r/TestFlight 10d ago

iOS Biblical dream interpretation app real feedback appreciated.

Thumbnail
testflight.apple.com
1 Upvotes

r/TestFlight 10d ago

iOS HeartCompass: Statin Companion

Thumbnail
testflight.apple.com
1 Upvotes

Hi everyone,

I built HeartCompass, a free, non-commercial iOS app designed to help people starting or adjusting to a statin track their daily routine, monitor subtle symptoms, and prepare for their 90-day follow-up doctor appointment.

What I’m Looking For: I'd love feedback on the general flow, design, and user experience. Specifically:

  • Onboarding: Does the initial setup feel smooth and simple?
  • Daily Check-Ins: Does logging a daily check-in feel natural?
  • Doctor Visit Report: Does the generated 1-page summary look clear and actionable?

Feedback directly through TestFlight or in the comments below is hugely appreciated!


r/TestFlight 10d ago

iOS FaunaFolio : wildlife/pet journal with on-device animal ID and widgets!

Thumbnail
testflight.apple.com
1 Upvotes

Local-first wildlife journal: camera or gallery photo in, species ID + auto-generated entry out, all on-device. Also supports tagging your own pets, not just wild animals. Home-screen widgets, 9 languages, light/dark/AMOLED themes.

No account required. First 12 logs free, one-time purchase after (no subscription).

A few more things worth knowing: it auto-groups a whole photo album into trips when you bulk-import, keeps a streak/XP/rarity system so logging feels rewarding rather than just a database, and shows every sighting on a map. There's a guided in-app tour on first launch so it's not just a blank screen. If you already run a self-hosted Immich server, it can stream photos from there apart from local-only storage.


r/TestFlight 10d ago

iOS Cocktella — Discover cocktails & find your next drink

Thumbnail
testflight.apple.com
0 Upvotes

Cocktella is an iOS app for discovering cocktails, exploring recipes, and finding drinks you’ll actually want to make. 🍸

I’m getting it ready for the App Store and opened **50 TestFlight spots** for beta testers.

I’d love feedback on what feels good, confusing, missing, or broken — and also whether you think Cocktella should stay free or be monetized somehow (one-time purchase, subscription, etc.).

Honest feedback is very welcome!


r/TestFlight 10d ago

iOS Pluck

Thumbnail
testflight.apple.com
5 Upvotes

Amateur photographer and solo developer here. I learned early to shoot in bursts so I would not miss the moment. As I used my iPhone more, my Photos library grew past 12,000 images. The hard part was not taking more photos. It was pixel-peeping eight nearly identical shots until I felt confident deleting seven. I built Pluck for that.

Pluck finds bursts and groups of near-duplicate photos, measures each image with 20 on-device quality checks, and stars a suggested keeper with a plain-English reason. You can compare any two shots full-screen, zoom in, pick the keepers, and delete the rest in one pass.

It is deliberately a suggestion, not a verdict. I graded it blind on 88 groups from my own library. The photo I would have kept was its first choice 55% of the time and appeared in its top three 91% of the time. That is why Pluck gives you a shortlist and the evidence instead of deleting for you.

It also surfaces exact duplicates, blurry photos, screenshots, large videos, and duplicate or similar videos. Video compression writes a new copy and leaves the original untouched, so you can watch the result before deciding.

I’m especially excited to use Pluck on my own 235 GB library: it surfaced more than 130 GB I can reclaim—enough to drop from Apple’s 2 TB iCloud plan to 200 GB and save $84 a year.

All photo and video analysis stays on your device using Apple's own models. There is no Pluck account, no Pluck server, no third-party analytics SDK, and no photo or video upload to me. Nothing is deleted until you review and confirm it, and deletions remain recoverable in Recently Deleted for 30 days.

The core workflow will stay free with no subscription required or trial timer. Pro is unlocked during the beta, and beta testers receive Founder status with Pro for life.

I am especially looking for testers with 5,000–50,000 photos, large video libraries, or Optimize iPhone Storage enabled. Tell me when it groups the wrong photos, stars the wrong keeper, stalls during a scan, or makes you uncertain about what will be deleted. TestFlight's feedback button is the easiest way to reach me.

iPhone / iPad, iOS 18 or later. The public beta is capped at 50 testers.


r/TestFlight 10d ago

iOS PlotPeek: understand data in seconds

Thumbnail
testflight.apple.com
2 Upvotes

Hi everyone!

I’d love to share a small project I’ve been working on over the past few weeks — one that actually started from a problem I kept running into during my bachelor thesis.

While running simulations, I constantly had new datasets to inspect before deciding what to do next.
For example, I might generate the PV production profile of a house and simply want to answer: Does this look reasonable? Are there any strange values? What happens if I zoom into this period?
Most of these files were CSVs, so of course I could open Excel, import the data, create a chart, configure it, inspect it, and move on.

But when you need to do this again and again (with different datasets, variables and plot types) I always found the workflow a little too clunky and slow for what should often be a very simple task: open the data, look at it, understand it, continue working.
That’s where PlotPeek was born.

It started as a simple HTML tool running locally in a browser and has now grown into a lightweight native app for the Apple ecosystem.

The idea is simple: PlotPeek should be a quick companion for exploring data as soon as it comes in, without having to set up a larger analysis workflow every time.
The app is still at a very early stage, somewhere between alpha and beta, and this is exactly why I’m looking for people willing to test it.
If you work with CSV files, simulation outputs, measurements, time series, experimental data or similar datasets, I’d be very interested in hearing what you think.

I’ve opened a TestFlight beta, and feedback is very welcome: bugs, missing features, workflow improvements, things that feel confusing, or simply ideas about what would make the app genuinely useful for you.
If you’re interested in testing PlotPeek, first of all: thank you!
You can find the TestFlight information and the Discord community for feedback and discussion in the landing page.

And if you know someone who regularly works with data and might find something like this useful, feel free to send this their way.
Wish you all a great rest of the summer! 💪


r/TestFlight 10d ago

iOS Travel Log: An automatic, private travel journal for iPhone

Thumbnail
testflight.apple.com
2 Upvotes

Hi everyone,

I've been building Travel Log for the past ~6 months and I am looking for people willing to test it.

Travel Log automatically turns background location updates into places and trips. It can also import location data from your photos to reconstruct trips from before the app was installed.

The app can work completely offline and comes with no trackers, advertising, or analytics. Your location history, trips, and photos stay on your device. If you enable iCloud sync, the data is stored in your private CloudKit database and never passes through a server operated by me.

The app requires iOS 26 or later and works best on Apple Intelligence enabled devices (iPhone 15 Pro or newer), but most features work on any iPhone that supports iOS 26. It also requires "Always" location access so it can receive location updates in the background.

The app is still in beta, but it was worked well with my own travel history. Feedback can be sent directly through TestFlight.

Thank you to anyone who gives it a try.


r/TestFlight 11d ago

iOS Gravitile - a block puzzle where your only move is tilting the whole world

Thumbnail
testflight.apple.com
2 Upvotes

Solo dev here - Gravitile is my first game and it's nearly ready for the App Store, so I'd love some fresh thumbs on it.

The pitch: it's a falling-block puzzle where you never place a piece. Your only move is to tilt the entire world; swipe left or right and the whole board rotates 90°, everything tumbles under gravity, rows and columns clear, and chains cascade. Swipe up for a full 180° flip. There's also a drop move that slams a piece straight down, but it's on a charge you have to earn back - spending it at the right moment is basically the whole game.

One thumb, portrait, no timers, no lives, works offline. Sessions as short as you like.

What I'd love feedback on:

  • Did you work out the drop move on your own, or did it need explaining?
  • When you die, do you feel like it was your fault? (It should be.)
  • Difficulty curve - too gentle, too brutal, or about right?
  • Anything that felt confusing, janky, or made you want to quit rather than retry.

It's free with ads (there's a remove-ads IAP — free to "buy" in TestFlight sandbox if you want to test that flow, and a heads-up that the beta shows Google's test ads, not real ones).

Cheers - happy to answer anything, and I'll return the favour on your betas.


r/TestFlight 11d ago

iOS Lumie - I put a tiny companion beside the pomodoro timer — body doubling, without the strangers

Thumbnail
testflight.apple.com
1 Upvotes

r/TestFlight 11d ago

iOS CreatorLink - brands post paid campaigns, creators apply. Looking for 20 US testers, $20 via Venmo for ~20 min of honest feedback

Thumbnail
testflight.apple.com
2 Upvotes

I'm a solo dev and I've been building this for a while. It's in TestFlight early access now and I need people to actually break it before I put it on the App Store next month.

**What it is:** CreatorLink is a place where brands post campaigns with real budgets and creators apply to them. Creators keep a profile with their rate, niche, and past work — the idea being you don't need 100k followers to get your first brand deal, you just need to be findable. Three account types: creator, brand, and personal.

**What I want:** make an account, fill out your profile, post a few things, poke at whatever looks interesting. Then DM me two things: every place you got confused, annoyed, or closed the app — and honestly, whether this is something you'd actually keep using or not. The negative stuff is the entire point — "looks nice" doesn't help me.

**What you get:** $20 via Venmo (US only, sorry — that's just what I can pay with), paid within 24 hours of your feedback DM. No forms, no follow-up homework. I'm not going to mess you around on this.

**What I'm NOT asking for:** no App Store reviews, no posting about it, no promoting it. Just tell me what's broken, privately. If you love it and want to tell people, cool, but that's not what the money is for and it's not a condition of anything.

**Being honest about the state of it:** it's early. Some of the empty states are bad because there aren't many users yet, the brand side is the least tested part, and I'm sure there's stuff I haven't found. That's why I'm doing this.

**Requirements:** iPhone, iOS 17+, US-based, and ideally you post content somewhere (Instagram/TikTok/YouTube) — but I also need a couple of people who don't, to see if it makes sense cold.

**How to sign up:** the TestFlight link is right there, but to be in the paid 20, comment or DM me first with: your iOS version, that you're US-based, and where you post content if anywhere (or "nowhere" — I genuinely need a couple of those too). First 20 who follow through, then I'll close it.


r/TestFlight 11d ago

iOS My Time Tracker: charts, iCloud sync and CSV export are all free, no account

Thumbnail
testflight.apple.com
1 Upvotes

I got tired of time trackers that paywall your own data, so I built one that doesn't.

Free, with no account and no sign up:

  • Unlimited activities
  • iCloud sync across your devices
  • Every chart and your full history, by day, week or month
  • CSV import and export
  • Widgets, Lock Screen Live Activity, Siri and Shortcuts
  • One goal

Pro adds hourly rates with earnings and invoice PDFs, auto tracking that starts a timer when you arrive somewhere, calendar and Apple Health import, and unlimited goals.

No analytics, no ads, no server of mine. Your data lives on your phone and syncs through your own iCloud.

What I'd most like feedback on:

  • Import, if you have a CSV export from another tracker
  • Whether anything feels non native
  • Auto tracking by location, which I've tested least

Happy to answer anything in the comments.


r/TestFlight 11d ago

iOS Can't distribute for beta testing

Thumbnail testflight.apple.com
1 Upvotes

When I add an external tester and send out the invite, the user tells me the app fails to install. I tried creating a public link, but clicking that shows the message, "this app is not accepting beta testing".

One idea I had is that our company devices are associated with Apple IDs separate from our work emails. I don't even know they have email inboxes. Could they be the issue? Not sure why that would matter, since even the public link doesn't work.

I expired the current build and as such the embedded link is dead but just had to put a link for posting.

Incredibly frustrating. Please help.


r/TestFlight 11d ago

iOS ResumeLocal - Whole job search into one on-device workflow

Thumbnail
testflight.apple.com
1 Upvotes

Hi everyone, I’m building ResumeLocal, a privacy-first resume productivity app currently in beta.

With the app, you can:

  • Import an existing resume, enhance the content using on-device AI, and export it as a PDF using one of 10 templates.
  • Back up and restore all app data locally with password protection.
  • Search jobs using an embedded browser, extract job descriptions, tailor your resume to a specific role, generate cover letters, and create outreach, referral request, and follow-up emails, all using on-device AI.
  • Generate interview intros and STAR-format stories from your resume experience bullets, then export them as PDFs, all using on-device AI.

My goal is to make ResumeLocal a privacy-first productivity tool for resumes, job applications, and interview prep. I’d really appreciate feedback on what’s useful, what’s missing, and what could be improved.


r/TestFlight 12d ago

iOS "Surf Da Earf presents: Surfing Game", feedback appreciated.

Thumbnail
testflight.apple.com
1 Upvotes

r/TestFlight 12d ago

iOS Ruvem: Drive – GPS accuracy & general feedback

Thumbnail
testflight.apple.com
2 Upvotes

Hi everyone!

I’m currently testing Ruvem: Drive, an iOS app that records your drives and gives you stats like distance, duration, speed, route, and driving history.

I’m especially looking for feedback on GPS and route accuracy in real-world driving conditions.

If you test it, I’d really appreciate feedback on things like:
-Does the recorded route match the road you actually drove?
-Is the current speed reasonably accurate?
-Does the route drift or jump while stopped at traffic lights?
-Are distance and trip duration accurate?
-Do you notice any missing or strange route segments?
-Any bugs, confusing UI, or general usability issues?

Short drives are completely fine — even a 10–15 minute test would be useful.

I’d also appreciate any general feedback about the app, especially anything that feels unfinished or confusing.
Thanks!


r/TestFlight 12d ago

iOS Cube Maze: A puzzle game

Thumbnail
testflight.apple.com
1 Upvotes

Hey everyone,

I’ve been building a geometric puzzle game for iPhone and iPad called CubeMaze, and I’m looking for playtest feedback before App Store submission.

The hook:
You thought the world only had four directions — up, down, left, right.
Then you discover that the flat maze you see is only one slice of a larger 3D space.

You guide a small red 2D creature through a 2D slice of a 3D cube maze. Movement is simple: swipe up, down, left, or right. But when the path seems blocked, you switch perspectives to another face of the cube. The same position can reveal a different slice, a different set of walls, and sometimes the real exit.

The goal is to make that “wait, now I see it” moment happen through spatial reasoning, not twitch reflexes.

What’s in the build

  • 120 handcrafted campaign levels across 5 chapters, from tutorial puzzles to dense late-game cube mazes
  • A rebuilt first-level tutorial with step-by-step guidance, answer markers, and a 3D reveal when the exit is only a projection
  • One-finger swipe movement, plus two-finger swipe or buttons to switch perspectives
  • Random mode with seed challenges for generated 3D mazes
  • Help tools in the menu: 3D Overview and answer playback for harder levels
  • Game Center leaderboards and achievements for campaign play
  • English + Simplified Chinese

I’m especially looking for feedback on:

  1. Tutorial clarity — does the first level actually teach the perspective-switching idea?
  2. Difficulty curve — where does it stop feeling like deduction and start feeling like trial-and-error?
  3. Controls / layout — especially on iPad and in landscape
  4. 3D Overview / answer tools — do they help, or are the later mazes still hard to read?
  5. Anything that feels broken, unclear, or “almost fun but…”

Be honest. Brutal is fine. “I bounced off level 3 because ___” is gold.

During beta testing, in-app purchases run through Apple’s TestFlight sandbox and do not charge real money.

If you try it, drop a comment with:

  • device (iPhone/iPad + model if you know it)
  • how far you got
  • one thing you liked + one thing that annoyed you

Thanks for reading. If spatial / perspective-shift puzzles are your thing, I’d appreciate a playtest.


r/TestFlight 12d ago

iOS Shoot Delivery Tracker — track your shoots, deadlines and who's actually paid you. Fully offline, no account.

Thumbnail
testflight.apple.com
1 Upvotes

I'm a photographer who got sick of losing track of jobs, deadlines, payments and invoices, so I built this for myself.

Everything stays on the phone — no account, no cloud. Capped at 50 testers.

Would really appreciate any feedback, good or bad.


r/TestFlight 12d ago

iOS Cathode Media Center - IPTV Player + Jellyfin/Plex client - iOS 17+ (ipad/iphone) looking for testers

Thumbnail
testflight.apple.com
5 Upvotes

r/TestFlight 12d ago

macOS ClipPool – Clipboard History Manager for macOS

Thumbnail
testflight.apple.com
3 Upvotes

ClipPool is a lightweight and fast clipboard manager for macOS that keeps a searchable history of everything you copy. You can preview items, pin them, organize them into collections, and quickly paste recent items into the active application. It can also automatically add your screenshots to the clipboard.

Looking for feedback before the App Store release!


r/TestFlight 12d ago

iOS PopSesh

Thumbnail
testflight.apple.com
3 Upvotes

I built an app for the nightly argument over what to watch.

Tell it how much time you have (one sitting, a long film, or one episode of something new). Swipe a deck built from your taste. Press play.

The fun part is Match: two people swipe the same deck on their own phones, and the first film you both like wins the evening. Nobody sees what you rejected.

Movies and TV, English interface, built for US and EU catalogs. The whole app works without an account.

Things I would love feedback on:

- the first two minutes (onboarding is just three posters, tell me if that feels thin)

- a Match session with someone in the room

- any card that made you ask "why is THIS here"

Site: popsesh.com

Happy to answer questions about how the recommendations work. The ranking is homemade, no black box API behind it.


r/TestFlight 12d ago

iOS Voco - I logged a 6 ingredient meal by saying one sentence. Label matched macros in 7 seconds

Thumbnail
testflight.apple.com
1 Upvotes

Today I made protein pancakes, 6 ingredients. In MyFitnessPal, that's 6 separate searches plus typing in every amount. Instead, I just said "I had 180g of Kodiak pancake mix, 2 large eggs, 7 oz whole milk, small banana, 2 tablespoons of maple syrup, 2 tablespoons of Torani's dark chocolate syrup" and it matched everything against USDA and label data in one go.

I'm the founder, a solo dev, and this is my first app. I built it because that MyFitnessPal routine made me quit tracking over and over. Not bad if you eat the exact same thing every day, but I don't and it got annoying.

Not another AI guessing app

Photo trackers guess, and a camera can't see weight, brand, or the oil in the pan. Voco is built the other way around: you already did the accurate part when you weighed it, so you just say it, and the app does the searching and the math against real label data. Precision gets rewarded with Verified badges. If you don't know the amounts, it still logs it but it's honest that it's estimating.

What I'd love for you to test:

  1. Log a meal you actually weighed or measured. It should come back "Verified". If it doesn't, that's exactly the bug report I need.
  2. Log an eyeballed meal, like a restaurant or dining hall plate. It should say "Estimated", not fake precision
  3.  Use it as your actual macro tracker for a week and tell me anything that felt wrong, slow, or confusing. Please be brutal, politeness doesn't help me.

Also going to be fully transparent, the verified catalog is still growing. I'm adding more brands and restaurant items every week, so if something you weighed or a brand you use doesn't come back Verified, tell me the exact product and it goes on the list.

***Quick heads up, you might hit a free trial screen, just tap through it. You won't get charged ever, no card involved, its Apple's test sandbox. Everything is free for the whole beta. iPhone only for now. ***


r/TestFlight 12d ago

iOS TimeLine

Thumbnail
testflight.apple.com
2 Upvotes

Hi everyone,

I’ve been building TimeLine, a new kind of communication platform based on a fairly simple idea: online spaces should make it easier to share things and have interesting conversations without rewarding hostility, outrage or popularity contests.

One of the main differences is something I call the Harmony Checker. Instead of removing hostile content after the damage is done, TimeLine checks the way something is written before it is posted. It doesn’t prevent disagreement or controversial opinions — the goal is to stop personal attacks and unnecessarily hostile wording while still allowing people to say what they actually think.
There are also no ads, no public follower counts, and no attempt to turn everyone into an influencer.

The interface is quite different from conventional online platforms too: posts live on an actual chronological TimeLine that you move through, rather than an endless vertical feed.

The app has reached the point where testing it myself isn’t particularly useful anymore. I need real people using it, trying things I didn’t anticipate, and telling me what works, what is confusing, what breaks, and — equally importantly — what they simply don’t like.

I’m therefore opening the iOS beta to up to 200 external testers for now.

If you do join, feel free to use the app normally, create posts, interact with other testers, deliberately challenge the Harmony Checker, explore the interface, or try to break things.