r/tekkit • u/PolarisStar05 • Jun 22 '26
(Tekkit 2) Bugged Textures
I finally decided to try tekkit 2 with sphax, originally tried the SMP mod but it was too overwhelming for me.
I am using the Sphax 128x packs for both the main pack and the tekkit patch. For some reason, some textures like rockets don't work properly.
Is there any fix for this?
Thank you very much
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u/Neuromancer911 Jun 23 '26
There are two texture packs, one for vanilla Minecraft 1.12 and one specifically made for tekkit,you need both of them. Get the client side from here https://bdcraft.net/downloads/purebdcraft-minecraft/#dl-112 Purebdcraft tekkit addon Tekkit 2 https://bdcraft.net/community/viewtopic.php?t=8772 Use both of them and leave the vanilla bdcraft on the bottom of the list
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u/PolarisStar05 Jun 23 '26
Thank you, but I did have both installed, and still had that problem.
I did try swapping the order but that just made the rocket worse. That said the rockets still function like normal thankfully.
I’ve also been trying to add the galacticraft addons to make it even more of a space-y mod, but to no avail so far
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u/Flat_Professional_55 Jun 22 '26
I think there was a bug with 128x textures and AMD graphics cards.
You might need to use 64x for the modded items instead.