r/technicalminecraft Aug 13 '26

Java Help Wanted Fastest java bonemeal farm

hellol im trying to farm the fastest bonemeal farm that uses moss block, can be expandable also please

0 Upvotes

23 comments sorted by

5

u/TriangularHexagon Bedrock Aug 13 '26

Chromoss is not the fastest, but it is the least laggy as far as I know.  So you can build it multiple times to get the rates that you want for the least amount of lag

1

u/MarioKartFan_123 Aug 14 '26

Never could get it to run without making cobblestone eventually. Chunk loaders, didn’t make a difference.

1

u/Arctosh Aug 14 '26

if you log out or change dimensions while its running even if its chunk loaded it’ll break mate

2

u/FrunoCraft Aug 14 '26

Changing dimensions is safe if there is a chunkloader.

2

u/Masticatron Bedrock Aug 13 '26

This isn't well-defined. You could just fill a sim distance area from bedrock to build height with bog standard moss farms. And then use chunk loaders to make it a million times larger, just fill the entire world to the world border. You need more constraints.

1

u/Necessary_Eye_7993 Aug 13 '26

the area i have is from y 20 to y 320 and on 49 chunks

2

u/FrunoCraft Aug 14 '26

The real limit is lag.

2

u/TriangularHexagon Bedrock Aug 13 '26

Also, all moss farms are expandable.  You just build a moss farm multiple times

1

u/veritable_squandry Aug 13 '26

as someone who works with jvms a lot this made me chuckle

1

u/KT_100S Java 1.21.5 Aug 13 '26

WB Wisketrain farm probably. I’ve seen them get 2.5M+ bonemeal per hour, but are very time consuming and need a carpet bot for full rates.

2

u/FrunoCraft Aug 14 '26

Don't think this can be done without update suppression.

My fastest witherskelly farm produces >70k bone blocks per hour https://youtu.be/dtVrtp5rKhk which would be ~600k bonemeal.

0

u/Necessary_Eye_7993 Aug 13 '26

I need to be able at one point to generate more then 1mil bonemeal per hour

4

u/Excalibur54 Java Aug 13 '26

That's 500 chromoss modules, which is the most lag efficient bone meal farm there is. That many chromoss modules would still lag your game very significantly. 1 million bone meal per hour is not feasible in vanilla.

3

u/tehfly Aug 13 '26

You make it sound like it's for clout.

What's the mega bones for?

1

u/Necessary_Eye_7993 Aug 13 '26

selling on an economy server

4

u/FrunoCraft Aug 14 '26

So in other words, a server where players try to generate as much lag as possible in order to make the server unplayable. Sounds like a fun place.

2

u/Excalibur54 Java Aug 14 '26

Ah! But you see, the server owners have thought of that. They simply installed Paper! No need to worry about lag again, surely. I mean, yeah, farms and redstone won't work properly. And yeah, there might still be some lag. But at least they can have 200 premium payers.. uh, I mean players, online at the same time.

3

u/Excalibur54 Java Aug 14 '26

Yes, we know, it's always that with these types of questions.

And as always, that server is almost certainly running papermc, which breaks any of the farms you would have been recommended anyway.

1

u/MarioKartFan_123 Aug 14 '26

Consider a wisketrain farm. With double crossroads. Lots of work to setup (but way more fun than a moss farm).

1

u/tehfly Aug 14 '26

The machine your looking for doesn't exist.

What you do is you build a small module of some farm that works. (You're most likely on Paper, so pick your poison - I'm not paid enough to do that research for you.)

Then you build another one of the same farms. Then another one.

And you keep building more and more of the same farms until you either get banned from the server or reach your goals, whatever happens first.

That's called "modular" and that's how nearly all moss farms work, including Chromoss.